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Thread: PvP Classes

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  1. #7
    Player
    SonjaRampage's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Sonja Sable
    World
    Balmung
    Main Class
    Lancer Lv 90
    On a target that you anticipate will be alive for a while it can definitely be worth it, mostly I will try to single out a black mage or summoner and wait for them to get decently close to the front of their teams line, pop bfb, internal release, spirit Surge, blood of the Dragon, battle Litany, Sprint, invigorate, bloodbath, and mantra, and fetter ward it may sound like a lot of prep time on all those buffs but it's worth it for the burst imo. I'll spineshatter over to my target, execute heavy Thrust followed by a full Thrust combo while weaving in jump leg sweep impulse rush and a geirskogul if they are still alive and trying to run. In general and unless your target has a healer that is really fast they will die long before you even complete the combo, will also work in a 1v1 situation as well, it's a serious amount of damage output, of course adjust to your battle situations as required, you may need a weapon throw, or you may want to skewer for the INT down on those casters plus it's off global cooldown damage. Another ability of note that will also help you immensely to get kills is mercy stroke, must have as a good finisher.
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    Last edited by SonjaRampage; 12-25-2015 at 03:20 AM.