• The delay period between when the AoE lights up and the actual attack. I wish the actual attack would occur immediately at the end of the cast and not a second or two afterwards. Just makes it more worth my while to move immediately.
• When DPSers don't attack my target, especially ranged ones. Nothing like lining up a bunch of monsters right in front of me only to have 1 or 2 of them run off and attack the other guys, ruining all my hard work.
• The fact that tab-targeting targets everything, and not just the bad guys, unless there's a workaround for this I don't know of (still kinda new to this game).
• "Forced" exploration. Hey, if you put an anvil in one part of a zone and the forge in another that'll make em explore the zone. Makes no sense whatsoever but hey! Like having a miner's guild but no blacksmithing guild in one city, and a blacksmithing guild but no mining guild in another. Seems legit -_-

Reply With Quote




