When you enter a FATE's area just as it fails... I DID NOT FAIL. I WAS JUST FLYING TOO CLOSE, DAMMIT. I purposefully AFK high up in the air waiting for red scrips because of that Yeti FATE >.>
When you enter a FATE's area just as it fails... I DID NOT FAIL. I WAS JUST FLYING TOO CLOSE, DAMMIT. I purposefully AFK high up in the air waiting for red scrips because of that Yeti FATE >.>



Birch Lumber. I always make typo in this name.





FATEs spawning right where I need to go for a quest or leve, and automatically joining me up despite me being already 'bound by duty' - FATEs really need some kind of 'opt out' function where if you want to join up you click a button (ones that are level synced already do this, but it should be by default for all FATEs - and it should go without saying if you're already doing a levequest it automatically opts you out of a FATE anyway).
Other than that, just minor little annoyances about the errors that occur if you try shifting an item between your inventory and Armoury Chest too quickly (although I understand the cause behind it - the server is still rebuilding the database - it does this every few seconds, and thus the errors if you move something too rapidly). It's just a minor irritation though.

Animation priority on skill queuing.

Chocobo either using Regen or Medica when I well and truly needed a Cure.
1. Lv. Syncing as Astrologian under 30.
2. After fates get farmed for a while they scale very high in difficulty/length. The fact that they don't scale exp is annoying as hell.
3. No new jobs till 4.0
4. Rude and arrogant players.



^
This
Also:
Not auto dismounting when attacking a mob like you dismount when engaging with a NPC.
The reuse of music in every cutscene since the beginning of the game. Actually, the reuse of all the music in this game, like when fighting or during fates. Come oooon, compose some new tunes, please!

Machinist, {Wildfire} and then lag/delayed procs... rip dps





Not being able to teleport because I'm sitting. The Guildhest icon in our FCs.



The little thing I hate the most is how the FATE music always starts up when I get even remotely close to one, even if I outlevel it by 60 levels >.>
I was just enjoying my favorite part of Ramuh's theme, thank you. Or this beautiful BGM in the Hinterlands but -BAM!!- ugly FATE music -.-
Nowadays I make an active effort to go around FATEs just so I don't have to hear this dreaded music start ever again, but then they just pop right under me and I hear it again ~.~
A close second is when random monsters heavy/paralyze/etc. me while I ride through the wilderness. I may be paralyzed but my chocobo is still fine so why are we stopping every 3 meters again?xD
And it's immersion breaking too, because I know SE just randomly added heavy to any ranged skill monsters have to annoy us.
I'm a blackmage! Don't lie to me, I KNOW Thunder doesn't have a heavy effect, ok?!xD
Oh, and I'm really annoyed I still have to click through like 7 different categories at the repair guy because we STILL don't have a repair all button![]()
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