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  1. #1
    Player
    ruphk's Avatar
    Join Date
    Dec 2015
    Posts
    7
    Character
    D'c Ross
    World
    Excalibur
    Main Class
    Black Mage Lv 80

    Summoner, Arcanist level 30

    What if you Learned Summon 3 as an Arcanist at lvl 30.
    What kind of spell,ability would you like to give Summoner at level 30?

    Summoner can get a new singel target move like helix can only be used when your pet is summoned.
    Arcanist can have Ruby carbuncle
    (0)
    Last edited by ruphk; 12-22-2015 at 06:38 PM.

  2. #2
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    The problem with giving ACN Summon III is that SCH would also inherit it as well (thus, it'd need like a third fairy, or something).

    Remember that the ACN class splits into the SMN/SCH jobs.
    So if ACN gets something, they would both get it...
    (0)

  3. #3
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Just add a HOT/shield fairy.
    (2)

  4. #4
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    White Carbuncle that focuses on DoT damage/support abilities for ACN, (since it's in the class artwork, but we don't have one in game).....

    Defensive oriented Fairy who's skills add barriers or damage reduction for SCH.....

    Honestly, the only reason I can see that Summon III is a SMN only skill is because they were lazy and didn't want to have to create a third pet for ACN and SCH.....
    (1)
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.

  5. #5
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Gamer3427 View Post
    Defensive oriented Fairy who's skills add barriers or damage reduction for SCH.
    Quote Originally Posted by Brightshadow View Post
    Just add a HOT/shield fairy.
    Eos already has Whispering Dawn, which is a HoT, and SCHs don't need more mitigation. They already have Succor, Adlo, Sacred Soil, E4E, Virus, and Fey Covenant. You may be able to include Silent Dawn as well, since silencing a spell = no damage. And for sh*ts and giggles, they can Deployment Tactics an Adlo that crit.

    EDIT: This doesn't even include Protect and Stoneskin they get from WHM.
    (1)
    Last edited by VanilleFang; 12-28-2015 at 03:44 PM.

  6. #6
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Quote Originally Posted by VanilleFang View Post
    Eos already has Whispering Dawn, which is a HoT, and SCHs don't need more mitigation. They already have Succor, Adlo, Sacred Soil, E4E, Virus, and Fey Covenant. You may be able to include Silent Dawn as well, since silencing a spell = no damage. And for sh*ts and giggles, they can Deployment Tactics an Adlo that crit.
    There's absolutely nothing wrong with adding in a few more raw damage mitigation to SCH, particularly with Succor and Aldo barriers being unable to stack with themselves, other SCHs, or Nocturnal AST. Virus is also a short duration effect that can be completely killed for your personal use for 60s by anyone else who might have access to it against the enemy, while E4E only has a chance to activate. Add to that that Sacred Soil can't be active while Shadow Flare is up, Fey Covenant only affecting magical damage, (with the vast majority of enemies doing physical), and that aside from a few specific enemies, practically everything you would want to use Silent Dawn on is immune to silence. My suggestion is more for a fairy that specializes in adding damage mitigation in full, that can be activated at any time without interfering with other forms of damage mitigation. SCH is theoretically the "barrier healer", but our actual "barrier" capabilities are diminished if there are any other SCHs or Nocturnal ASTs around, and to an extent if there are any SMNs, WHM, or even BLM around due to how Virus works. Deployment Tactics is also fairly ineffective except before the start of a fight unless you have melee DPS standing close to the tank around a small boss, simply because the range of it isn't enough to reach other party members most of the time....

    Don't get me wrong, I love healing as a SCH, but I do notice that it becomes less effective as a healer in 8-24 player content compared to WHM or AST who maintain the same level of effectiveness regardless of the party....
    (0)
    Last edited by Gamer3427; 12-28-2015 at 03:55 PM.
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.

  7. #7
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Gamer3427 View Post
    snip
    I'm not going to really get into the whole SCH vs Other Healers thing since there's already a discussion thread in the Healer forum about it, and this is the DPS forum after all, but...

    Noct AST is incredible weak right now. It's almost a none issue since Di AST is far superior, and a SCH is more reliable and safer than a Noct AST.

    Virus is still a great mitigation tool, and then rotated and prioritized properly is incredibly powerful. WHM and BLM should never be using Virus over a SCH unless there is a reason.

    As far as I'm aware most tankbusters in current end game content are magical. Not physical. Isn't that part of the reason DRK are the best MT right now? This makes SCH/SMN Virus far stronger than WHM/BLM and increases the usefulness of Fey Covenant.

    Sacred Soil may be useful for stacking situations. Shadow Flare isn't always going to be up.

    Deployment Tactics is good in stacking situations.

    I was mostly talking about trash with Silent Dawn. It's not that useful, but it can still be categorized as mitigation depending on how you view it.

    I can see what you are going for, but in the games current state I don't think more mitigation would be healthy. SCHs are already pretty much guaranteed a spot in end game content and giving them a further edge over Noct AST wouldn't be wise.
    (0)

  8. #8
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Quote Originally Posted by VanilleFang View Post
    Words.
    I can get and agree with your points, but I'm not just talking about end game, (which for the most part is only considered to be the Savage content by players here on the forum). I'm more talking about in general with non-preformed parties. In true end game stuff, a SCH is most likely going to have Selene up anyhow for the party wide attack speed buff, since end game content requires such ridiculous DPS checks, and that helps DPS, while you'll be able to work with a competent co-healer to make up for not having Eos in damage heavy situations. In general content though with other random players, (particularly Void Ark), SCHs do have to deal with BLM/WHM Virus constantly and Nocturnal ASTs who won't switch to Diurnal when there's a SCH in the party. Honestly, these runs are where the healing is most intensive because you have players who are a bit dumb and stand in AoEs constantly or get stacks of vulnerability from easily avoidable attacks. This type of situation, as well as particularly large pulls in dungeons, are where we could use a bit more mitigation.....

    Anyhow, this is all just in theory and will never be implemented since they've clearly decided Summon III is a SMN exclusive skill, and I don't see them adding a Summon IV anytime in the near future that a SCH can use......
    (0)
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.