paladins have insane peel, mitigation and come with a mini ninja burstI understand your point and think it's valid, I played as paladin on PvP for a long time before switching to dark knight. Still, that doesn't negate the fact that tanks are a secondary job on PvP. Healers keep everyone alive, DPSes kill very efficiently, tanks are just the annoying guys you avoid.
casual rock is not the place to judge a class, in wolves den paladins are absolutely insane when played correctly
I have never said paladin was bad in any way. I think you missed the point of my post.
My point is that the strategy you want with a shield wall already exists in the paladin in another form of peel and buffs, adding in a shield wall system as your example would:
1: be useless in most areas of seal rock because its so open, a gimmick at best
2: adding more power to an already powerful tank
No it doesn't exist. I'm talking about collision detection, about allowing players to build a physical barrier to protect their allies and add a completely new level of gameplay. I'm talking about active interaction between players without relying on the good old "tab + skill number".
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