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  1. #11
    Player

    Join Date
    Jun 2014
    Posts
    625
    or just get some ninjas to put up a doton wall, add in a freeze/tribind and you are golden
    (0)

  2. #12
    Player
    Austherus's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    95
    Character
    Austherus Aynvals
    World
    Faerie
    Main Class
    Marauder Lv 52
    Quote Originally Posted by xxczx View Post
    Just get a row of PLDs and stun lock whoever tries to go past.
    Quote Originally Posted by CeveArthu View Post
    or just get some ninjas to put up a doton wall, add in a freeze/tribind and you are golden
    I don't even know what to say about these...

    Not sure if my typing skills are making it hard to understand what I'm trying to say or not, but I guess it's time to leave this thread for a while now.
    (0)
    Last edited by Austherus; 12-25-2015 at 08:16 PM.

  3. #13
    Player
    Grafeit's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Ka'rhen Tia
    World
    Mateus
    Main Class
    Dragoon Lv 70
    I think the Op is trying to say that Tanks are essentially useless in Frontlines.

    I can agree with that. "Tanks" are useless. PLD/WAR/DRK are essentially high survivability damage dealers and don't have the tanky utility like they do in PVE. There is no major demand for tanks.

    I would also like to see Tanks get some PvP utility, be it through PvP skills or changes to PvP mechanics, just something to make PvP acknowledge "Tanks". Like being able to taunt other players, or kind of like how Holmgang holds a single player face to face with a WAR, it would be interesting to see some way for a tank to hold the attention and stop the enemy from advancing. Perhaps a small radius shield wall or something so that other classes cannot run passed a tank or something.
    (2)

  4. #14
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Tanks useless in frontline? They have pretty useful pvp skills + tank lb and stun. I don't know how you can say skills like pushback, full swing, tetsudo etc. are useless.
    (2)

  5. #15
    Player JzBen's Avatar
    Join Date
    Sep 2014
    Posts
    42
    Character
    Jz Ben
    World
    Ragnarok
    Main Class
    Miner Lv 61
    The role of a tank in FL is still based around utilty/being tanky. Initiate fights while popping CD's etc and bait the dumb people to hit you and not your DD's or healers. There are a few PvP skills that also help team survivability and also like people have said the LB is also great. What OP is suggesting is just not needed really and good luck trying to organise pugs to be that co ordinated to even use a feature like that; seeing as how half the DPS that queue dont understand the value of doing a lot of damage per second.
    (1)

  6. #16
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Austherus View Post
    Tanks on PvP are just DPSes with a few twists right now; it is sad to see so much wasted potential on a role that is essential everywhere else...
    I strongly disagree with that statement. Thats the role you chose to be. The best tanks in pvp have realized that they bring so much more value to the team by defending them rather than mindlessly chasing people around far beyond the line and dying alone. A single strategic cover can turn a whole battle around.
    (1)
    Last edited by Maxwell; 12-25-2015 at 03:40 AM. Reason: spelling

  7. #17
    Player
    Kyani's Avatar
    Join Date
    Sep 2014
    Posts
    169
    Character
    Kyani Jawantal
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Paladin is very strong right now in Seal Rock, and it's probably the class with the largest difference between "actual" power and how it's percieved. Shield Bash + Spirits Within, Glory Slash, Testudo, Divine Veil, Cover, Clemency, and Full Swing create a very powerful defensive support class, which is also capable of locking down a healer for a full 12 seconds. It's really hard to win fights against a good Paladin, and (imo) the first good Paladin does more to win their team the game than the first good Warrior.
    (0)

  8. 12-25-2015 06:01 AM

  9. #18
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Collision detection in a game that already suffers from individual latency. The lel that'd be watching it in action.
    (1)

  10. #19
    Player
    Austherus's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    95
    Character
    Austherus Aynvals
    World
    Faerie
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Grafeit View Post
    I think the Op is trying to say that Tanks are essentially useless in Frontlines.

    I can agree with that. "Tanks" are useless. PLD/WAR/DRK are essentially high survivability damage dealers and don't have the tanky utility like they do in PVE. There is no major demand for tanks.

    I would also like to see Tanks get some PvP utility, be it through PvP skills or changes to PvP mechanics, just something to make PvP acknowledge "Tanks". Like being able to taunt other players, or kind of like how Holmgang holds a single player face to face with a WAR, it would be interesting to see some way for a tank to hold the attention and stop the enemy from advancing. Perhaps a small radius shield wall or something so that other classes cannot run passed a tank or something.
    Thank you for taking your time to write this. It doesn't look like most around here wants to discuss and evaluate ideas in an honest way.
    (0)
    Last edited by Austherus; 01-06-2016 at 03:09 PM.

  11. #20
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Tank PvP utility? Simple

    Enmity generation moves force the target to target you instead. (Just switchs the targets.)
    Provoke forces the target to target you for 10 seconds.
    (1)

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