I'm going to be optimistic and say when the time is right, getting lv50 to lv51 is going to be pure hell whenever the cap goes up. At least that is what I'm expecting.
I'm going to be optimistic and say when the time is right, getting lv50 to lv51 is going to be pure hell whenever the cap goes up. At least that is what I'm expecting.
I just dont understand why people prefer blindness non-stop grind, repeat killing the same mob with no skill is the mmorpg standard of way to get to level cap. Just like FFXI, eventually everyone will have level cap jobs anyway. Its just a matter someone will have all jobs cap, some with only one or two.
So if SE make it exponential exp system to let you grind months of exp to get to level cap will make you feel you are superior?
To be honest, I rather stay in dragaonaery or go to places like dynamis than GRINDING....
And man, even at current rate, getting from 49-50 should takes u 3-4 hours normally.
vs in FFXI, if u can get into merit pt for 74-75, with roughly 12k/hr, it would also take you 4 hours to complete.
and when it was 50 level cap, getting to lv50 only takes u 2hours.
I got from 34-41 in 6 hours the other day. >>; It probably does need some nerfs. I was expecting it to take a lot longer.
It takes less than an hour to go from 94-95 in XI
It is cause the people who got multiple 50s by exploiting levequest failures don't want their "achievement" to be cheapened by ordinary casual type players ever getting to cap.
Well yeah it's a bit easy to LVL now, but not too bad, let show the dev team what they prepared for us![]()
.... Level 50 isn't end game...
Additionally, EXP isn't even going to matter after jobs come out -- jobs are entirely quest based, and that's where the next tier of content and abilities is going to come from...
I'll be honest -- I've been playing since launch and I don't have a single level 50 class, and I've devoted lots of time to the game. The leveling curve isn't as fast as you people think. Though I do find it funny that most people arguing the exp gain is too fast have a load of capped classes. If you don't like it, don't exploit it.
www.goodlookingliars.com
That's exactly why we see threads like this. I don't know if they actually exploited or not but I do understand their point although I don't agree with it.
I have ARC50 prior to 1.19 and the leveling process was horrible. you would have a bunch of archers running around killing raptors for no end while other classes auto follow them. I don't blame them for a second, at least now with the link system the fights are more dynamic.
As for Exp gain, will, you mentioned a problem but did you provide a solution? One that actually appeal to the majority not the minority who has most classes capped? If prolonging level gain by providing a more fun mechanism that would require minimum time to participate in or introduce quests that let you travel to new places and then reward you adequately for your time; then I'm all for it. But increasing TNL exponentially so just to force players to mindlessly grind killing the same mobs over and over again, then NO thank you!
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