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  1. #91
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I'm going to be optimistic and say when the time is right, getting lv50 to lv51 is going to be pure hell whenever the cap goes up. At least that is what I'm expecting.
    (0)

  2. #92
    Player
    GemGenie's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Natalie Barbay
    World
    Masamune
    Main Class
    Gladiator Lv 60
    I just dont understand why people prefer blindness non-stop grind, repeat killing the same mob with no skill is the mmorpg standard of way to get to level cap. Just like FFXI, eventually everyone will have level cap jobs anyway. Its just a matter someone will have all jobs cap, some with only one or two.

    So if SE make it exponential exp system to let you grind months of exp to get to level cap will make you feel you are superior?

    To be honest, I rather stay in dragaonaery or go to places like dynamis than GRINDING....
    And man, even at current rate, getting from 49-50 should takes u 3-4 hours normally.

    vs in FFXI, if u can get into merit pt for 74-75, with roughly 12k/hr, it would also take you 4 hours to complete.
    and when it was 50 level cap, getting to lv50 only takes u 2hours.
    (0)

  3. #93
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    12
    I got from 34-41 in 6 hours the other day. >>; It probably does need some nerfs. I was expecting it to take a lot longer.
    (0)

  4. #94
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by TheVedis View Post
    everyones opinion is just as valid as the other
    but lets face facts, an hour to go from 1 level from cap to cap is pretty much unacceptable by EVERY MMO ON THE MARKET EVER

    so what makes it ok to do here? my levels have nothing to do with this
    It takes less than an hour to go from 94-95 in XI
    (1)

  5. #95
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by GemGenie View Post
    I just dont understand why people prefer blindness non-stop grind, repeat killing the same mob with no skill is the mmorpg standard of way to get to level cap.
    It is cause the people who got multiple 50s by exploiting levequest failures don't want their "achievement" to be cheapened by ordinary casual type players ever getting to cap.
    (1)

  6. #96
    Player

    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    84
    Well yeah it's a bit easy to LVL now, but not too bad, let show the dev team what they prepared for us
    (0)

  7. #97
    Player
    ViolentDjango's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    145
    Character
    Bourne Laughing
    World
    Cactuar
    Main Class
    Arcanist Lv 36
    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is
    .... Level 50 isn't end game...

    Additionally, EXP isn't even going to matter after jobs come out -- jobs are entirely quest based, and that's where the next tier of content and abilities is going to come from...
    (1)

  8. #98
    Player
    Shadowedge's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    152
    Character
    Shadow Edge
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I'll be honest -- I've been playing since launch and I don't have a single level 50 class, and I've devoted lots of time to the game. The leveling curve isn't as fast as you people think. Though I do find it funny that most people arguing the exp gain is too fast have a load of capped classes. If you don't like it, don't exploit it.
    (0)
    www.goodlookingliars.com

  9. #99
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ViolentDjango View Post
    Level 50 isn't end game
    Agreed, level 50 is now just the start of this game. Getting bad ass gear with lots of forbidden materia melds is now where the end game is at.


    ...spirit bond parties anyone?
    (1)

  10. #100
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by LuxLex View Post
    It is cause the people who got multiple 50s by exploiting levequest failures don't want their "achievement" to be cheapened by ordinary casual type players ever getting to cap.
    That's exactly why we see threads like this. I don't know if they actually exploited or not but I do understand their point although I don't agree with it.

    I have ARC50 prior to 1.19 and the leveling process was horrible. you would have a bunch of archers running around killing raptors for no end while other classes auto follow them. I don't blame them for a second, at least now with the link system the fights are more dynamic.

    As for Exp gain, will, you mentioned a problem but did you provide a solution? One that actually appeal to the majority not the minority who has most classes capped? If prolonging level gain by providing a more fun mechanism that would require minimum time to participate in or introduce quests that let you travel to new places and then reward you adequately for your time; then I'm all for it. But increasing TNL exponentially so just to force players to mindlessly grind killing the same mobs over and over again, then NO thank you!
    (1)

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