The most interesting part of this debate to me is that time and time again, those who want things slowed down are the people with several classes at cap.

It is of course logical that they have no concern for the brand new player, because they are almost done leveling the things they care about and more people on their level is a nuisance and detracts from their worth.

In reality though, currently the new player takes probably 2 weeks to reach level 25 or so, and if they spend a casual amount of time playing, they will reach 50 in a couple months. When people first start this game they have trouble figuring out where to go to find a party, should they be leveling multiple classes simultaneously, figuring out game systems etc. Unlike the hardcore veterans who have been around for a while, they don't know the shortest path, and many would not take it even if they did. They soak the game in, as it's design intends. After they hit their first cap, they have built enough relationships, and hopefully joined a good LS which can help them with this more efficient, shortest path to leveling their subs.

Also for the record I have never seen a LS saying, "Hey, come join as as a new player and immediately leech off of us!" Most LSs, like most things and people in this game take a little warming up. So, even if he does manage to get into that uber LS, it will take some time before they devote their resources to PLing him.