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  1. #71
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    XIV is two...two...two games in one.

    Casuals (like me) can take their time, complete every main story quest, every side quest (preferably lvl appropriate) and grind on Leves. For people like me the Grind IS the game (masochist that I am). It's more about the Adventure rather than the Destination although the destination is still important too, it's nice to take my time and alter my path as newer content gets added.

    Hardcores (for the most part) seem to not care one iota for Wall-O-Text sidequests, Leves and non-voiced CutScenes. They just want to get to the (current) Endgame as soon as possible to do Raids/Dungeons/NM's/Strongholds with their friends/LS's.

    I think it is a tough balancing act but they are pulling it off so far (the debate over whether this is a good strategy or not is moot because this has always been their goal). I am certain however, that they will continuously tweak the exp rates for both Casuals & Hardcores...that is a given in MMO's.

    However, I think the one valid argument against fast-leveling is that is does hurt the Crafters in their the low-mid levels and the overall low-mid level economy.

    But as usual I have a possible (crappy) solution...

    Have gear that is 10 levels too low for your character be completely broken to the point that you cannot gain any exp until you upgrade your armor (no naked leveling either). Sure, peeps may just buy NPC gear but some will shop at the Markets. It should also add more Materia into the economy.

    Also, perhaps make it where you must complete certain Class Missions/Quests in order to advance in level. I personally have no problem with Fast-Leveling but throwing in a few mandatory roadblocks wouldn't hurt either.
    (1)

    Papa was a rolling stone...wherever he laid his barbut was home.





  2. #72
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by viion View Post
    I dont think everyone wants to spend their time off work grinding out more work on a game. I like to enjoy the time I get free, its so valuable now I hardly get any time free, and when I do get time off work I want to spend it having fun. Levelling is not fun to me, its a grind.

    Should I be punished and/or not allowed to play the game because I have a leading life outside the game...?
    Totally agree. But we can't compete with 8 year old kids that depends on their mummies to play. Maybe in 15 years, they will look back and see how useless it was to spend all that time grinding instead of enjoying the game. My ultima online years of don't let me lie
    (1)

  3. #73
    Player
    MyKotoShi's Avatar
    Join Date
    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74
    Hey, a post count thread.

    I benefit too!
    (0)

  4. #74
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Don't you know that it is SE intention to make exp faster so that people who come back to play can try new end-game content?

    All the fun only gather at R50 now, other than that just simply plain.
    Our LS is glad to see many come back and we try to get them up to the stand point where they can Ifrit with us.
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  5. #75
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Noir View Post
    Totally agree. But we can't compete with 8 year old kids that depends on their mummies to play. Maybe in 15 years, they will look back and see how useless it was to spend all that time grinding instead of enjoying the game. My ultima online years of don't let me lie
    Not really sure if the game is anymore pointless then it already is? You see games are for enjoyment success and hardships in the game really don't make a game any more or less pointless. Yes goblin trains, bat trains, and many other hard ships may make a game more memorable. But a 8 year old or even a 25 year old might not care about that because it doesn't increase their enjoyment because either they lack epeen or logically look at it among many other reason. So by saying its demeaning something to uselessness when the whole game being a game is not productive and meant to be a waste of time is the same as asking a masked man his identity...a Paradox.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  6. #76
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    YEAH LET'S REPEATEDLY FIGHT MONSTERS THAT PUT UP NO FIGHT FOR EVEN LONGER PERIODS OF TIME FOR THE SAKE OF APPEASING YOUR NEED TO FEEL HARDCORE OVER ARTIFICAL (READ: NOT GENUINE) DIFFICULTY!
    (0)

  7. #77
    Player
    Echo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    37
    Character
    Echo Lunaeris
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    The forums during the existance of surplus: "XP IS TOO SLOW"
    The forums after surplus was removed: "XP IS TOO FAST"

    ¯\(°_o)/¯
    (2)

  8. #78
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Sounds like we all need more content. Before and after 1.19 and 1.19a Leveling doesn't feel... organic? Leveling should not be quick and easy. But it should be a boring chore either. There are a few added quests for lower level jobs but nothing like the Guild quests (that end at 36). These quests were actually fun to do and were a welcome treat while leveling. I agree with the idea that fulfilling a quest to continue leveling up would be an option.
    (0)

  9. #79
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    You can power level crafting classes! Just kill hard mode ifrit and accept reward on crafting class for an easy 5k exp, and it's repeatable!

    srsly, why are we crying about power leveling again?
    (1)

  10. #80
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Because they think repeating an action that never presented a challenge to begin with over and over again equates with difficulty.
    (0)

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