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  1. #61
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    A game isn't just leveling. In XI leveling could of taken you a year, a month, or a week, depending on when you played the game. MOst people aren't willing to spend a year leveling to max. People think "omg he leveled 1-50 week thats so lame my class means nothing", not that person leveled 1-50 in a week, didn't get guildmarks, didn't do class quests, didn't do main storyline quests, and such. Look at someone on the lodestone, i looked at a page 1-50 in 9 days, no quests done NONE!, No guildmark abilities, nothing! They had pl'd and then partied, rushed to 50 they have no money, no shards, no special abilties. and their gimp. Especially for a mage, you get 1-50 in a week with a mage, good luck on having fastcast and defense while casting or transcendence or the w/e of nature conj one. They're gimp ass 50 who cares, they'll need to spend another two weeks to a month upgimpin themselves unless they spam leves all day, which then that person is just sick and we should leave them alone to go get help.

    If i didn't sort of know this person irl, i would so post there lodestone history. They got three guildmark abilities for their mage that don't matter the stats to other stats ones, because they haven't done ANY class quests, they haven't done any main storyline quests either, its hilarious.


    What I'm trying to say is, because we've played the game for longer we know how it works, what you should need for your class and such. There are a lot of new players just burning with new exp system and I laugh at their 50s, they have no gear, no guildmarks nothing. And if you think guildmark abilities aren't important for your cross classing and such, that's a different story, and you're probably gimp too. there's 4 at max you need get em.
    (0)
    Last edited by zaviermhigo; 10-17-2011 at 07:22 AM.

  2. #62
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Wynn View Post
    Providing a means to get people to max level in 4 days creates a ton of problems in a game that is supposed to keep people subscribed for a year or more. The hotter a fire burns the faster it depletes its fuel. While these players who are benefiting from the situation may think this is awesome, on the whole it is not good for the game at all. In fact, I'm not even sure why I'm bothering to argue with people about it on the forums. The devs will fix it in due time, because they know they have to. I find it hard to believe this is in anyway intentional, not unless they actually want to finish off this game by tanking it into the ground. Its as simple as that.
    How will they fix it in due time when Yoshi has clearly stated he wants a PL system? If Dev wants it and other people do, it will never be fixed. Wake up from your dream.
    (1)

  3. #63
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    The way I see it is that Yoshi wants to make leveling a casual experience and have end game and dungeon content where the majority of the grind will be.

    I think the current XP rate is fine personally, that being said they do need to keep on top of things and provide content for when people burn through it.

    Similar to how WoW does.
    (1)

  4. #64
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Wynn View Post
    No, I watched it happen in two shells I was a part of. Both of which I subsequently dropped because I don't want to be a part of that mess. But physic is right, its not like its the majority, but it does happen.
    Ok, but how do you know those players weren't veterans? Just because they joined a shell doesn't mean they were new players.
    (0)

  5. #65
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Neptune View Post
    Ok, but how do you know those players weren't veterans? Just because they joined a shell doesn't mean they were new players.
    Unless they lied, they were new.

  6. #66
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by viion View Post
    How will they fix it in due time when Yoshi has clearly stated he wants a PL system? If Dev wants it and other people do, it will never be fixed. Wake up from your dream.
    Please provide source where Yoshi says he wants people to get to max level in 4 days. Don't take his words out of context to suit your own argument.

  7. #67
    Player
    miqokini's Avatar
    Join Date
    Jul 2011
    Posts
    480
    Character
    Belts Guan
    World
    Faerie
    Main Class
    Goldsmith Lv 50
    You can PL craft jobs. It's called a turbo-controller.
    (0)
    10/14/11 - FFXIV community civil war erupts. "I'm paying and the game is gonna be awesome." VS. "I'm leaving and the game is gonna die." Let the battles begin!

  8. #68
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Yoshi-P has only made a comment on the leveling rate of casuals I belive. He said that a casual player should take 3-4 months to level up. Not sure if he said anything about hardcore players.
    (1)

  9. #69
    Player
    Bluetaro's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    142
    Character
    Leon Lamperouge
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I think SE can alleviate the problem of leveling too fast by increasing monsters HP and lengthening the fights.

    I agree with the OP and many others in this thread that leveling 40-50 in less than a day (getting nearly 1 level per hour at the Ixali stronghold) is too fast. I believe it's because in my 8 man parties, we are literally pulling 5-6 mobs at a time and AOEing them all down for 500-1k exp a monster. Given that you only need 100k exp to go from 49 to 50, it only takes an hour of AOEing to ding.

    If the mobs survived longer we'd probably see the exp parties go back to chaining 4 or 5 before losing the chain instead of the chain 10+ I'm seeing these days.

    Possibly could switch full parties back to 6 members as well, 8 just feels kind of zergy to me.
    (0)

  10. #70
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    In this thread: people who want the thing they to to escape the harsh reality of real life made harder so they can struggle in their virtual life hard too.
    (0)
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