Quote Originally Posted by kwestro View Post
Power-leveling is an option. Even if one experience point per hour was implemented, those same people would be pissed off at other people who have time to dedicate 16 hours a day of game play while they only have 2 hours because of school, work and etc. They would complain that there should playtime restrictions of 2 hours a day. Why can't people be happy doing things the way they want to in their own way, instead of being overly concerned about how someone else does things? Just because someone plays the lottery, and wins millions doesn't mean it has to be taken away from them because they chose the fast lane in life, while you prefer to be diligent and earn every penny. Play the game, the way you want to play it, AND MOST IMPORTANTLY, find people that like to play it the way you do. This game is about finding your own sense of enjoyment. 2 gils.
Providing a means to get people to max level in 4 days creates a ton of problems in a game that is supposed to keep people subscribed for a year or more. The hotter a fire burns the faster it depletes its fuel. While these players who are benefiting from the situation may think this is awesome, on the whole it is not good for the game at all. In fact, I'm not even sure why I'm bothering to argue with people about it on the forums. The devs will fix it in due time, because they know they have to. I find it hard to believe this is in anyway intentional, not unless they actually want to finish off this game by tanking it into the ground. Its as simple as that.