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  1. #1
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Too much casual/hardcore talk up in here. As if human beings are incapable of shifting play-styles.

    Casual on the weekdays. Hardcore on the weekends.
    Hyper-hardcore on the holidays/vacation.

    Having someone higher lvl to take up their time to PL is fine. We don't need to be stuck bored out of our minds hours on end for 1 single.
    1-50 in 3-4 days is fine with PL. They are still spending alot of hours in a whole day to do that, btw. It's still pretty boring too (at least with how the game is now).

    Now the only downside i'm seeing is more players will now "require" you have everything leveled & there will be more "lootwhores" who want everything. It'll be fine the way it is for now. We'll all be leveling in dungeons, probably, soon enough. Then you guys can whine about that.

    Crafting should stay how it is, with the exception of more recipes that can craft in bulk. It'd also be nice if we could gain the EXP in bulk too. I also don't think crafting should be too quick/easy.
    (0)
    Last edited by Tezz_Xivectro; 10-17-2011 at 04:26 AM.

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Tezz_Xivectro View Post
    Too much casual/hardcore talk up in here. As if human beings are incapable of shifting play-styles.

    Casual on the weekdays. Hardcore on the weekends.
    Hyper-hardcore on the holidays/vacation.

    Having someone higher lvl to take up their time to PL is fine. We don't need to be stuck bored out of our minds hours on end for 1 single.
    1-50 in 3-4 days is fine with PL. They are still spending alot of hours in a whole day to do that, btw. It's still pretty boring too (at least with how the game is now).

    Now the only downside i'm seeing is more players will now "require" you have everything leveled & there will be more "lootwhores" who want everything. It'll be fine the way it is for now. We'll all be leveling in dungeons, probably, soon enough. Then you guys can whine about that.

    Crafting should stay how it is, with the exception of more recipes that can craft in bulk. It'd also be nice if we could gain the EXP in bulk too. I also don't think crafting should be too quick/easy.
    crafting is kind of crazy now, the best case scenario for most exp per synth at 49 is probably hmm 450 per synth, but this is a finished item that doesnt stack, it also requires usually expensive materials, something like 2-5 items, the last level is about 100k, so thats 220 high level item crafts per person, lets say the number of crafters versus everyone else is like, 1 to 7. this means a crafter has to create 31 items per person, there isnt too many people who will use 31 items. also, a synth takes about 1.5 minutes
    even with endless shards and materials, it will take crafter 330 minutes, or 5.5 hours of non stop grinding to level, compare that to the average person in a party getting 50k an hour, 2 hours, or 2.7 times as long to level, in a much much more boring aspect of the game. It also means
    a crafter in general spends at least 2.7 times as long at a certain level, in terms of pure grinding at a level range
    at the same time he has to produce 31 items for that same player to use in a lot less time at a certain level.

    I mean i can see the advantages to crafting being a bit harder to do, so as to keep value, but the ways in which it is harder to do, means that each crafter will end up overproducing, the only reason it works now is because we still have the old recipes, and crafters can make in the middle items and trash and npc them, once those items are phased out, the market will crash, but crafters will still need to make those items just to level.
    (0)

  3. #3
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Tezz_Xivectro View Post
    Too much casual/hardcore talk up in here. As if human beings are incapable of shifting play-styles.

    Casual on the weekdays. Hardcore on the weekends.
    Hyper-hardcore on the holidays/vacation.
    I dont think everyone wants to spend their time off work grinding out more work on a game. I like to enjoy the time I get free, its so valuable now I hardly get any time free, and when I do get time off work I want to spend it having fun. Levelling is not fun to me, its a grind.

    Should I be punished and/or not allowed to play the game because I have a leading life outside the game...?
    (3)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by viion View Post
    I dont think everyone wants to spend their time off work grinding out more work on a game. I like to enjoy the time I get free, its so valuable now I hardly get any time free, and when I do get time off work I want to spend it having fun. Levelling is not fun to me, its a grind.

    Should I be punished and/or not allowed to play the game because I have a leading life outside the game...?
    Totally agree. But we can't compete with 8 year old kids that depends on their mummies to play. Maybe in 15 years, they will look back and see how useless it was to spend all that time grinding instead of enjoying the game. My ultima online years of don't let me lie
    (1)

  5. #5
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Noir View Post
    Totally agree. But we can't compete with 8 year old kids that depends on their mummies to play. Maybe in 15 years, they will look back and see how useless it was to spend all that time grinding instead of enjoying the game. My ultima online years of don't let me lie
    Not really sure if the game is anymore pointless then it already is? You see games are for enjoyment success and hardships in the game really don't make a game any more or less pointless. Yes goblin trains, bat trains, and many other hard ships may make a game more memorable. But a 8 year old or even a 25 year old might not care about that because it doesn't increase their enjoyment because either they lack epeen or logically look at it among many other reason. So by saying its demeaning something to uselessness when the whole game being a game is not productive and meant to be a waste of time is the same as asking a masked man his identity...a Paradox.
    (0)
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