Quote Originally Posted by TheVedis View Post
it is unacceptable for a full level at endgame to be earnable in a single hour

so yes, exponential increase, or a lowering of exp rates in general

power leveling isnt the issue as you may think it is
Think that is nowhere in their ideal level rate for this game. Yoshi speaks of wanting his new friends who play this game to be able to catch up at a reasonable rate to get through fun content. What you speak, as far as I can see, is something akin to a much more hardcore level scheme.

This game needs to still be accessible and allow people to feel like they can progress reasonably (i.e. not a level in an hour or even a day but at least fairly quick) without exponentially increasing xp gain needed.

I just can't see that ever coming into play with the aspirations of the ff14 development team nor would anyone who has a: job, family, friends, work, etc and wants to play this game be able to enjoy that.