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  1. #1
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    Quote Originally Posted by Ventus View Post
    O god please no.
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is

  2. #2
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    Anonymoose's Avatar
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    Limsa Lominsa
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    Anony Moose
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    Excalibur
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    Arcanist Lv 100
    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour
    As a general rule, I think it's unacceptable for a person whose level rack is a universal row of 50s to dictate the rules that average players should have to conform to for exp gain.

    No offense.
    (9)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  3. #3
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    Quote Originally Posted by Anonymoose View Post
    I think it's unacceptable for the person whose level rack is a universal row of 50s to dictate the rules that average players should have to conform to for exp gain.

    No offense.
    everyones opinion is just as valid as the other
    but lets face facts, an hour to go from 1 level from cap to cap is pretty much unacceptable by EVERY MMO ON THE MARKET EVER

    so what makes it ok to do here? my levels have nothing to do with this

  4. #4
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    Quote Originally Posted by TheVedis View Post
    everyones opinion is just as valid as the other
    but lets face facts, an hour to go from 1 level from cap to cap is pretty much unacceptable by EVERY MMO ON THE MARKET EVER

    so what makes it ok to do here? my levels have nothing to do with this
    Thank you. It's nice to see some people care more about the game than their short sighted desire to reach 50 and destroy the economy.

    Quote Originally Posted by TheVedis View Post
    im not looking for hardcore grinding.leveling

    but something alot more reasonable then a single hour to gain the final level you need to cap


    time needed to level should increase the higher you get, but there is a point where the mechanic behind it is obviously broken

    at 100k exp an hour, which is what alot of people can easily get with a half decent group, you reach cap in about 19 hours from level 1

    thats WAY too fast by any mmo standard, and yoshi was looking at it taking at least a month or 2 for people to cap(which is also the standard for mmos in general, not counting hardcore players)

    the exp gain rate was fine pre 1.19, 30k an hour(we just needed more damn camps honestly), and now that we have a ton more camps, the exp rate increase on top of it just makes it too easy if anything
    Thank God for you people who say what needs to be said.
    (2)

  5. #5
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    LuxLex's Avatar
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    Lux Lex
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    Durandal
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    Thaumaturge Lv 38
    Quote Originally Posted by TheVedis View Post
    everyones opinion is just as valid as the other
    but lets face facts, an hour to go from 1 level from cap to cap is pretty much unacceptable by EVERY MMO ON THE MARKET EVER

    so what makes it ok to do here? my levels have nothing to do with this
    It takes less than an hour to go from 94-95 in XI
    (1)

  6. #6
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    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is
    Think that is nowhere in their ideal level rate for this game. Yoshi speaks of wanting his new friends who play this game to be able to catch up at a reasonable rate to get through fun content. What you speak, as far as I can see, is something akin to a much more hardcore level scheme.

    This game needs to still be accessible and allow people to feel like they can progress reasonably (i.e. not a level in an hour or even a day but at least fairly quick) without exponentially increasing xp gain needed.

    I just can't see that ever coming into play with the aspirations of the ff14 development team nor would anyone who has a: job, family, friends, work, etc and wants to play this game be able to enjoy that.
    (1)

  7. #7
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    Quote Originally Posted by Ventus View Post
    Think that is nowhere in their ideal level rate for this game. Yoshi speaks of wanting his new friends who play this game to be able to catch up at a reasonable rate to get through fun content. What you speak, as far as I can see, is something akin to a much more hardcore level scheme..
    im not looking for hardcore grinding.leveling

    but something alot more reasonable then a single hour to gain the final level you need to cap


    time needed to level should increase the higher you get, but there is a point where the mechanic behind it is obviously broken

    at 100k exp an hour, which is what alot of people can easily get with a half decent group, you reach cap in about 19 hours from level 1

    thats WAY too fast by any mmo standard, and yoshi was looking at it taking at least a month or 2 for people to cap(which is also the standard for mmos in general, not counting hardcore players)

    the exp gain rate was fine pre 1.19, 30k an hour(we just needed more damn camps honestly), and now that we have a ton more camps, the exp rate increase on top of it just makes it too easy if anything

  8. #8
    Player
    Sylvari's Avatar
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    Maetilorh Rhotwilfsyn
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    Tonberry
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    Warrior Lv 80
    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is
    That being said... i can lvl 94-95 in FFXI in 30 mins... is that ok?
    (0)

  9. #9
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    ViolentDjango's Avatar
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    Jul 2011
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    Bourne Laughing
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    Cactuar
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    Arcanist Lv 36
    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is
    .... Level 50 isn't end game...

    Additionally, EXP isn't even going to matter after jobs come out -- jobs are entirely quest based, and that's where the next tier of content and abilities is going to come from...
    (1)

  10. #10
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    Molly_Millions's Avatar
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    Molly Millions
    World
    Balmung
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    Marauder Lv 50
    Quote Originally Posted by ViolentDjango View Post
    Level 50 isn't end game
    Agreed, level 50 is now just the start of this game. Getting bad ass gear with lots of forbidden materia melds is now where the end game is at.


    ...spirit bond parties anyone?
    (1)