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  1. #1
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    you guys really think 75 is the next cap?
    try more like 60


    but yeah, adjusting the exp rate now is probly needed(it is a bit high, i still say the link bonus is the main issue, it still dont make sense you get more for it then chaining)

    also, they need to raise the exp per level after 50 exponentialy if it stays as is(110k for 51 isnt enough by far, try 200k at the least, and the 300k and so on for a good ammount of progress)

  2. #2
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    Quote Originally Posted by TheVedis View Post
    also, they need to raise the exp per level after 50 exponentialy if it stays as is(110k for 51 isnt enough by far, try 200k at the least, and the 300k and so on for a good ammount of progress)
    O god please no.
    (11)

  3. #3
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    Quote Originally Posted by Ventus View Post
    O god please no.
    Oh God please yes! lol..
    Oh and Rau told me to say the word "butthole" for some reason..
    (3)

  4. #4
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    Quote Originally Posted by Ventus View Post
    O god please no.
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is

  5. #5
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    Anonymoose's Avatar
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    Limsa Lominsa
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    Anony Moose
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    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour
    As a general rule, I think it's unacceptable for a person whose level rack is a universal row of 50s to dictate the rules that average players should have to conform to for exp gain.

    No offense.
    (9)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  6. #6
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    Quote Originally Posted by Anonymoose View Post
    I think it's unacceptable for the person whose level rack is a universal row of 50s to dictate the rules that average players should have to conform to for exp gain.

    No offense.
    everyones opinion is just as valid as the other
    but lets face facts, an hour to go from 1 level from cap to cap is pretty much unacceptable by EVERY MMO ON THE MARKET EVER

    so what makes it ok to do here? my levels have nothing to do with this

  7. #7
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    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is
    Think that is nowhere in their ideal level rate for this game. Yoshi speaks of wanting his new friends who play this game to be able to catch up at a reasonable rate to get through fun content. What you speak, as far as I can see, is something akin to a much more hardcore level scheme.

    This game needs to still be accessible and allow people to feel like they can progress reasonably (i.e. not a level in an hour or even a day but at least fairly quick) without exponentially increasing xp gain needed.

    I just can't see that ever coming into play with the aspirations of the ff14 development team nor would anyone who has a: job, family, friends, work, etc and wants to play this game be able to enjoy that.
    (1)

  8. #8
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    Quote Originally Posted by Ventus View Post
    Think that is nowhere in their ideal level rate for this game. Yoshi speaks of wanting his new friends who play this game to be able to catch up at a reasonable rate to get through fun content. What you speak, as far as I can see, is something akin to a much more hardcore level scheme..
    im not looking for hardcore grinding.leveling

    but something alot more reasonable then a single hour to gain the final level you need to cap


    time needed to level should increase the higher you get, but there is a point where the mechanic behind it is obviously broken

    at 100k exp an hour, which is what alot of people can easily get with a half decent group, you reach cap in about 19 hours from level 1

    thats WAY too fast by any mmo standard, and yoshi was looking at it taking at least a month or 2 for people to cap(which is also the standard for mmos in general, not counting hardcore players)

    the exp gain rate was fine pre 1.19, 30k an hour(we just needed more damn camps honestly), and now that we have a ton more camps, the exp rate increase on top of it just makes it too easy if anything

  9. #9
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    Sylvari's Avatar
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    Maetilorh Rhotwilfsyn
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    Warrior Lv 80
    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is
    That being said... i can lvl 94-95 in FFXI in 30 mins... is that ok?
    (0)

  10. #10
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    ViolentDjango's Avatar
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    Bourne Laughing
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    Cactuar
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    Arcanist Lv 36
    Quote Originally Posted by TheVedis View Post
    it is unacceptable for a full level at endgame to be earnable in a single hour

    so yes, exponential increase, or a lowering of exp rates in general

    power leveling isnt the issue as you may think it is
    .... Level 50 isn't end game...

    Additionally, EXP isn't even going to matter after jobs come out -- jobs are entirely quest based, and that's where the next tier of content and abilities is going to come from...
    (1)

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