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  1. #1
    Player

    Join Date
    Sep 2011
    Location
    ウルダハ
    Posts
    32
    The most interesting part of this debate to me is that time and time again, those who want things slowed down are the people with several classes at cap.

    It is of course logical that they have no concern for the brand new player, because they are almost done leveling the things they care about and more people on their level is a nuisance and detracts from their worth.

    In reality though, currently the new player takes probably 2 weeks to reach level 25 or so, and if they spend a casual amount of time playing, they will reach 50 in a couple months. When people first start this game they have trouble figuring out where to go to find a party, should they be leveling multiple classes simultaneously, figuring out game systems etc. Unlike the hardcore veterans who have been around for a while, they don't know the shortest path, and many would not take it even if they did. They soak the game in, as it's design intends. After they hit their first cap, they have built enough relationships, and hopefully joined a good LS which can help them with this more efficient, shortest path to leveling their subs.

    Also for the record I have never seen a LS saying, "Hey, come join as as a new player and immediately leech off of us!" Most LSs, like most things and people in this game take a little warming up. So, even if he does manage to get into that uber LS, it will take some time before they devote their resources to PLing him.
    (1)

  2. #2
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I'm going to be optimistic and say when the time is right, getting lv50 to lv51 is going to be pure hell whenever the cap goes up. At least that is what I'm expecting.
    (0)

  3. #3
    Player
    GemGenie's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Natalie Barbay
    World
    Masamune
    Main Class
    Gladiator Lv 60
    I just dont understand why people prefer blindness non-stop grind, repeat killing the same mob with no skill is the mmorpg standard of way to get to level cap. Just like FFXI, eventually everyone will have level cap jobs anyway. Its just a matter someone will have all jobs cap, some with only one or two.

    So if SE make it exponential exp system to let you grind months of exp to get to level cap will make you feel you are superior?

    To be honest, I rather stay in dragaonaery or go to places like dynamis than GRINDING....
    And man, even at current rate, getting from 49-50 should takes u 3-4 hours normally.

    vs in FFXI, if u can get into merit pt for 74-75, with roughly 12k/hr, it would also take you 4 hours to complete.
    and when it was 50 level cap, getting to lv50 only takes u 2hours.
    (0)

  4. #4
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by GemGenie View Post
    I just dont understand why people prefer blindness non-stop grind, repeat killing the same mob with no skill is the mmorpg standard of way to get to level cap.
    It is cause the people who got multiple 50s by exploiting levequest failures don't want their "achievement" to be cheapened by ordinary casual type players ever getting to cap.
    (1)

  5. #5
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by LuxLex View Post
    It is cause the people who got multiple 50s by exploiting levequest failures don't want their "achievement" to be cheapened by ordinary casual type players ever getting to cap.
    That's exactly why we see threads like this. I don't know if they actually exploited or not but I do understand their point although I don't agree with it.

    I have ARC50 prior to 1.19 and the leveling process was horrible. you would have a bunch of archers running around killing raptors for no end while other classes auto follow them. I don't blame them for a second, at least now with the link system the fights are more dynamic.

    As for Exp gain, will, you mentioned a problem but did you provide a solution? One that actually appeal to the majority not the minority who has most classes capped? If prolonging level gain by providing a more fun mechanism that would require minimum time to participate in or introduce quests that let you travel to new places and then reward you adequately for your time; then I'm all for it. But increasing TNL exponentially so just to force players to mindlessly grind killing the same mobs over and over again, then NO thank you!
    (1)

  6. #6
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    12
    I got from 34-41 in 6 hours the other day. >>; It probably does need some nerfs. I was expecting it to take a lot longer.
    (0)

  7. #7
    Player
    Shadowedge's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    152
    Character
    Shadow Edge
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I'll be honest -- I've been playing since launch and I don't have a single level 50 class, and I've devoted lots of time to the game. The leveling curve isn't as fast as you people think. Though I do find it funny that most people arguing the exp gain is too fast have a load of capped classes. If you don't like it, don't exploit it.
    (0)
    www.goodlookingliars.com

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