This is a really interesting topic to me as well, I've also kind of been taking note of patterns within the population currently of ppl that started in 1.0, 2.0 and new players. I definitely agree with what you say about 1.0 players, they are taking whatever se gives and either running with it bc they have invested so much already or they are quitting the game bc enough is enough. To me the 2.0 wave of players is the most disillusioned/disappointed with the direction of the game and lack of innovation. As a 2.0 player I would say in general I really like the game but the predictable patch cycles and other similar repeating patterns within the game are the most worrisome bc it just feels so stale. From what I have observed, new players and very casual players are very satisfied with the state of the game bc they haven't experienced the repetition.
To be honest it has taken me a very long time to notice all the predictable patterns (3 bosses every dungeon, 4 bosses every raid, predictable 24 man and primal fights at specific times, the constant vertical gear). Maybe I'm a little slow lol but maybe se has actually disguised their patterns pretty well. Regardless tho, now that I have recognized it, it's very difficult to ignore. Previously when ppl would complain that "raid gear means nothing bc it will be outdated so quickly" I always thought they were being dramatic, who cares if the casuals catch up? I don't. But the quick patch cycles just cheapen the game so much. I guess ppl like to quote yoshi p here and say how he doesn't think that ppl should ever leave the game and fall too far behind and I do think that is a good point but there must be a happy medium for the ppl that actually ARE here playing the game that now feel like all their efforts have gone to waste for nothing bc of this too fast content cycle. (Small FYI here: I think there should be more content within the game but it should build on previous content so that i95 t5 weapon was actually the one you brought to second coil. Every raid should use the gear from the previous tiers raid until the next expansion. And in a perfect world there would also be many more raid bosses than what we have building in difficulty to max, that way ppl don't have to beat their heads on one boss for months, I mean rly no wonder ppl quit raiding.)
Anyways what I'm trying to say is I think it would be rly interesting to see time played vs satisfaction level and I just want to say great thread idea!
1. Yes but with concern for the future and hope for innovation.
2. 2 years
3. No but I did play wow previously.


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