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  1. #1
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Lexia View Post
    Well with todays gamers just can't keep them happy SE is pretty much on the losing end any either way cause people seem to want content that can be beaten in a week or two and then they will complain about there nothing to do. So it usually ends up in one of two ways.

    1: SE creates long grindy content that people complain that takes to long and boring and they unsub.
    2: SE creates shorter more "fun" content that people blow through and beat and then complain there nothing to do and unsub.
    It was their plan to do a 3 month release schedule and suddenly having the need for a break in HW, not the fans. Also, the predictability of the content is causing even what you would call 2 to be more like 1 eventually. Notice the backbone of a lot of what we are generally doing as content in HW we did in ARR? Dungeon roulettes, trials, the easier raids. So when the answer to that is even more grinding, and people aren't as enthused of the delivered content to begin with its not going to satisfy very well.
    (1)

  2. #2
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Remember when titan HM was the hardest part of doing a 2.0 relic?

    People complained and now this is the crap storm we got. When you take the bite out of any and all (bar savage) content, the only thing left to create a "sense" of difficulty is super long grinds. This is what you guys wanted, a casual weapon that is max ilvl without having to step foot into any meaningful fights. You guys made your bed, lie in it.
    (0)

  3. #3
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by zosia View Post
    Remember when titan HM was the hardest part of doing a 2.0 relic?

    People complained and now this is the crap storm we got. When you take the bite out of any and all (bar savage) content, the only thing left to create a "sense" of difficulty is super long grinds. This is what you guys wanted, a casual weapon that is max ilvl without having to step foot into any meaningful fights. You guys made your bed, lie in it.
    people didn't complain because titan HM was hard. They complained because SE's server technology is backwards to the point where there were a ton of youtube videos showing people get hit when they weren't near any AOE.

    If titan hard actually worked for everyone, I doubt many people would have complained.
    (4)
    Mew!

  4. #4
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Azurymber View Post
    snip
    It was fixed and people still had problems with it, which is why titan hm was the last primal fight "required" for a relic. There was ample opportunity and plenty of primal fights all through arr to be required for the relic and SE never seized those opportunities. We got grinds because people complained about "difficulty."

    Again, this is what the casual-core wanted and it titillates me to no end that they are upset about what their play style begot them. A grind can only be wrapped in a different package before it becomes old and this fish is starting to stink. My appetite for schadenfreude has been completely sated by this experience. I hope the next step is twice as grindy as this one.
    (0)

  5. #5
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by zosia View Post
    It was fixed and people still had problems with it, which is why titan hm was the last primal fight "required" for a relic. There was ample opportunity and plenty of primal fights all through arr to be required for the relic and SE never seized those opportunities. We got grinds because people complained about "difficulty.".
    why do you think it was fixed?
    they fixed it for -some- people
    I still get aoe lag on circle-aoes for numerous fights (e.g. i still get hit when i'm as far as possible from the AOE without falling off)

    And so do many other people
    Most of them just quit (half my friends who I started with left because they couldn't do endgame due to the server issues)

    And it's not "me"
    I had no issues with xi, 1.0, SWTOR, ESO, GW2, and various other games.
    (0)
    Mew!

  6. #6
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Azurymber View Post
    snip
    After it was fixed, most "problems" with titan HM were ps3 sucked, your isp sucked, and/or the player sucked. Again, people complained and that was the last time we saw any real difficulty in the relic chain.

    If the relic chain can't be difficult, it has to be grindy to gate players since the difficulty has been removed. I would love a relic that was shorter and more challenging rather than mindless repetitive grinds. But hey, I am just some hardcore player that is a minority, lets give the casual players what they want since they are the majority! LOLOLOLOLOL at least I can be entertained from their excessive whining about the lack of instant gratification and the excess of repetitiveness of grinding.

    Ah, man, christmas came early this year.
    (0)
    Last edited by zosia; 12-19-2015 at 03:40 AM.

  7. #7
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Do you mean in the course of a couple of years, or a couple of weeks?

    This comes under the heading of "they do it to themselves" in my opinion. People play however they want. I agree that running, and running and re-running the same dungeon 100+ times in a couple of weeks would be incredibly boring and would quickly burn me out on that dungeon at very least. Which is why I don't play that way.

    But it's like that with everything in life. I might see a movie several times, but not consecutively. I might eat a Big-Mac for lunch today, but I'm not going to eat nothing but Big Macs for the next month, I'd get bored long before the month was out.

    In everything variety is the spice of life and a balanced diet is important. Apply that principle to the way you play games and I think you will find the games themselves not only last longer, but are far more enjoyable.

    Also, People need to understand that if they grind away at this for 4-6 hours a day doing the same thing, it's not healthy. Take a break, skip a day, do something else, read a book, see the sun, hug real people, don't play more than an hour or two at a time without taking a decent break. Seriously, not only are you hurting your enjoyment of the game, but you truly are hurting yourself.
    (0)

  8. #8
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    I enjoy it. I think it's fun to do with my friends and gives me a goal. I'm also currently aiming for the mining achievements which require mining nodes in quantities of thousands.

    Everyone enjoys different things.
    (0)

  9. #9
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,438
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    I have watched my favourite movie and read my favourite books a lot of times, but I don't do it again right after I finish it, 8 times in a row, I would end up hating it no matter how much I liked it at first, just like that hit song that plays so many times on the radio you can'd stand it anymore after a while.

    It's the same thing here. Would I mind running Garuda EX 100 times? Not really, I have already because I love that fight. Would I mind having to run Garuda 20 times for a drop, then having to run it 20 times for another drop, then 20 times for lights, then 20 times for an accessory and another 20 times for some more light, all for the same quest? Hell yeah I do, I wouldn't even start the quest in the first place.
    (5)

  10. #10
    Player
    Nashred's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Sir Nashred
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Moqi View Post
    I have watched my favorite movie and read my favorite books a lot of times, but I don't do it again right after I finish it, 8 times in a row, I would end up hating it no matter how much I liked it at first, just like that hit song that plays so many times on the radio you can'd stand it anymore after a while.

    That is actually a really good point. It does not matter how much you like something if you have to do it over and over again. Same with music or food. No matter how much I like tacos or pizza I wouldn't if Had to eat them everyday.
    It is not that people hate the game they hate doing the same thing over and over. But to me it also is the rewards are not worth the grind because everything is outdated in weeks. I mean how many different tomes have we had already? Enough.
    (2)

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