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  1. #1
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90

    Where did the creativity go?

    FFXIV is one of the most beautiful games out there, with a wonderful story, and numerous entertaining quests. 3.0 was one of the best expansions of any MMO in history, with tons to do.

    Yet I barely ever log in anymore, or care about the game.

    FFXI was a great game because it was a massive open world with adventures around every corner. The game felt big, and the game always had a sense of progression.

    But all FFXIV seems to do is repeat itself, killing it's past success in the process.

    Every patch is a new grind.
    Everyone rushes to that same grind
    And in that grind's dust is old content, with no incentive to complete

    People seek the shortest path to succeed at the new grind, because most people don't enjoy the grind.

    Fun parts of FFXIV just die off.
    No one really does wolfs den
    older forms of frontlines are pretty well dead
    very few people do guildhests
    almost no one does the old raid dungeons
    etc.

    FFXIV keeps releasing all this great content.
    And then killing it a month later.
    At the moment I can't even get into a Lord of Verminion match because there are essentially 0 people doing them.

    And then instead of creating a "fun" grind that lets people "choose" what they do, they create a fake sense of a choice.
    You can either grind dungeons slowly
    Grind beastment even more slowly
    or you can just spam alexander

    All the old things that were fun are just ignored.

    Why not make anima quests dynamic?
    Let you get 1 item from doing 5 guildhests each day
    1 item from a random drop in zone X off mob X
    1 item from random-dungeon X
    etc.

    Basically create a game that is more than just spam these 3 or 4 new dungeons 100+ times.

    I love FFXIV as a concept
    But as a game, it's a repetitive rewardless grind
    That only refreshes itself every few months with a new mindless grind
    Cloned from a past one

    What happened to the creativity in FFXI:
    where each endgame zone was a drastically different experience
    where cities got attacked in massive PVE events
    where you could go defend a small outpost from waves and waves of mobs (even solo)
    where leveling up was always an experience. Having to find a safe spot. And having the possibility of death.

    FFXIV just feels like you are always overlevelled, killing trash, and getting nothing in return.
    (41)
    Mew!

  2. #2
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Because they no longer have to try and impress people. In 2.0 they had to recover from the 1.0 disaster which they did so now they have no reason to try harder.
    (13)

  3. #3
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Quote Originally Posted by Lone-wolfe-02 View Post
    Because they no longer have to try and impress people. In 2.0 they had to recover from the 1.0 disaster which they did so now they have no reason to try harder.
    More likely that they showed us all the creativity they had with 2.0, and now can only go back to copy-and-paste, given their smaller development team; it worked once, why wouldn't it work again?

    Right?
    (11)

  4. #4
    Player
    Valoiz's Avatar
    Join Date
    Aug 2013
    Posts
    191
    Character
    Valoiz Valentine
    World
    Goblin
    Main Class
    Astrologian Lv 74
    "You can either grind dungeons slowly
    Grind beastment even more slowly
    or you can just spam alexander"

    Is just sad... and i already paid several months i am not going to enjoy at all...
    (8)

  5. #5
    Player
    Cwestcott18's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    113
    Character
    Cecilia Archelot
    World
    Zalera
    Main Class
    Paladin Lv 60
    Well I guess its good you quit, because you solved all your problems by yourself lol
    (0)

  6. #6
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    That was a very nice poem, OP.
    (0)

  7. #7
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Azurymber View Post
    Fun parts of FFXIV just die off.
    No one really does wolfs den
    older forms of frontlines are pretty well dead
    very few people do guildhests
    .
    You had me until you listed those as fun content.
    (0)

  8. #8
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    ikr... like this game has so much potential.... even if you have a small team of developers surly you can hire a few more or better yet merge the XI staff with the XIV staff and then XIV would soon be amazeing
    (3)

  9. #9
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    As someone who has been here since alpha testing 1.0, and never stopped playing...I can safely say the creativity ended with 1.23. That game at the very end was turning out to be a very unique and creative thing...then well, you see what we have now. :/ Potential is there, but they are too scared...which in the end, will be their loss.
    (8)

  10. #10
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kaurie View Post
    You had me until you listed those as fun content.
    Some people do find them fun.
    Personally I love pvp and triple triad

    My issue is that this game has tons of content. yet most of it's just wasted or dead.
    Would make a lot more sense to spread out activity over all content, so that people could pick the parts of the game they find fun, and focus on that.
    (3)
    Mew!

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