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  1. #11
    Player
    jack891's Avatar
    Join Date
    Nov 2014
    Posts
    133
    Character
    Mirajane Skysong
    World
    Odin
    Main Class
    Lancer Lv 70
    should atleast be able to reforge a percentage of 1 of the stats for something different
    (0)

  2. #12
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by DragonSlayer45 View Post
    The thing I loved about XI was how weapons and other gear had additional unique properties. This made it so even gear that was at a lower level than you was potentially better than other high level gear you can get.
    There would be nothing wrong with unique stats but I suspect the raiding community wouldn't be happy if they were better than raid weapons.
    (0)

  3. #13
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    Quote Originally Posted by worldofneil View Post
    Huge part of the forum community maybe, but not the amount of players in game it seems!

    I've never seen party finder so busy!
    just because they are doing it, doesnt mean they are having fun and enjoying it. I dont mind grinding something even if it takes a long time but the reward better be worth my time. Relic questlines just like other things in ffxiv are bland and boring. Get rid of vertical progression and put some effort into making gear appealing. On that note cant remember last time i was excited about recieving raid gear..
    (14)

  4. #14
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by jack891 View Post
    should atleast be able to reforge a percentage of 1 of the stats for something different
    Why? If it winds up being anything like the 2.0 relic we'll eventually be able to replace all of the stats with whatever we want anyway so borrowing WoW's Reforge feature would be a little pointless. If you want different stat combinations right now, that's what tomestone, relic, and primal weapons are for and incidentally why some of the relics currently have "terrible" stats for some classes to begin with.
    (1)
    With this character's death, the thread of prophecy remains intact.

  5. #15
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ElHeggunte View Post
    Why? If it winds up being anything like the 2.0 relic we'll eventually be able to replace all of the stats with whatever we want anyway so borrowing WoW's Reforge feature would be a little pointless. If you want different stat combinations right now, that's what tomestone, relic, and primal weapons are for and incidentally why some of the relics currently have "terrible" stats for some classes to begin with.
    Customization that was also thrown out when the zeta was trashed. So its use compared to the cost is a bit dubious.
    (3)

  6. #16
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Lemuel81 View Post
    On that note cant remember last time i was excited about recieving raid gear..
    I can't remember the last time I was excited about receiving "any" gear in any game, stat-wise at least.

    Probably part of the reason why I never managed to get into Hack&Slay lootfest games.
    (0)

  7. #17
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    The raid community blew up last time when the 2.0 relic became best weapon, even just temperarily.
    I wonder if this game will ever see unique stats or ability bonuses. I wonder if its a coding issue or something.
    That and the community cried about balance for almost 2 years and thought the community would self impose restrictions based on gear bonuses (if you dont have +10% jump damage dont join... etc). Funny thing is the community is already worse off with gear restrictions due to the ilvl system in the first place.
    Gear determines what you are capable of in this game, period. In ffxi you could go fight the same lvl monster in subligar albeit somewhat difficult. Gear enhanced your performance not determined it.
    Ffxi even released trial of the magians weapons that you could literally create to suite your wants/needs/playstyle.
    Gear is just stale in this game for anything other than looks, even weapons... even the relic.
    (5)

  8. #18
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    I really don't see the issue with it . It's a weapon, it kills things. Would the game really be much more exciting instead of getting +50 crit you get "5% chance for X skill to hit 10% harder" .. Do you want them to work on content or dumb stuff like this? I'd prefer content over reworking all the damage dealing algorithms, which they prob will never do anyways.
    (5)
    Last edited by Whocareswhatmynameis; 12-22-2015 at 12:21 AM.

  9. #19
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Even cosmetics would be nice, like different animations for flagship/stable abilities like DRG's jump or BRD's Heavy shot.

    Although the game in general could use different effects across all equipments, not just relic. At lest something to break the tedium of just numbers so it actually feels empowering to get new equipment (which cosmetics can also accomplish)
    (3)
    ____________________

  10. #20
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kaiser-Ace View Post
    I don't know, I think I'm coming to terms with it now. Maybe my the time I've grinded my 80 items I'll have enough to buy the others.

    Wielding King Arthur's Spear shouldn't be all that easy. I do still think the Crafted items are BS though. Why throw gas on the specialty Craft flame war devs?
    But this is easy, is mindnumbing easy. Is so easy, it doesn`t even depends on you on a big part of the progress but RNG mechanics. Only way this got even more easier is that all quest items were fate dropped at 0.0000000000001% chance. There it would be absolutely no player influence on it.

    Please, don`t confuse time consume with difficulty, thats one of the mayor design flaws of this game, time will never be and will never make for skill.
    (2)

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