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  1. #81
    Player
    Nashred's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Sir Nashred
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Conando View Post
    Not quite sure myself. After all, there's plenty of other things people can do that are more entertaining (other games for one), so the argument against this grind is pretty solid.

    Not only is it grindy it is the same grind all over and more recycled content. I remember when people said FFXI was grindy.. This game blows it away for grindyness if that is a word... FFXIV suffers from nothing but recycled content over and over. Honestly I am to the point where I would rather have less content but good new and different content. I thought Heavensward would add something new and it really didn't other than flying, it was really a map pack with a little story, story was good though just too short for a expansion.

    I thought this weapon would bring something new and it is not. I see huge potential in FFXIV but It seems like SE doesn't and I am afraid it will not come now. They seem more focused and what they can do to make more money like spending more time on the cash shop than on good content. The cash shop was supposed to help bring in money for new content, what happened with that? I am loosing faith.

    Again I would rather have less content and have good/different content than SE just throwing some cycled content out the door. This game has so much potential someone needs to grab it by the horns and run with it.
    (1)
    Last edited by Nashred; 12-18-2015 at 02:54 AM.

  2. #82
    Player
    Sardonia's Avatar
    Join Date
    Nov 2015
    Posts
    46
    Character
    Angelina Whisperwind
    World
    Hyperion
    Main Class
    Miner Lv 70
    So if they would have created 10 new trials that are just as difficult as A4S that would need to be done for the relic, would you all be happy? I can just assume the boards would be this is too hard, need to nerf, etc, etc. People keep complaining that all the new stuff is re-hashed content. Of course it is, it is developed off the of the core came. You tell me one game that has come out with an expansion that was so totally different then the core came. WOD for WoW was basically just like the core game, although it had garrisons and you all know how that worked out. But the rest of the expansion was just the same as all others. New zones, raids and that was about it. It just seems like people want a brand new game every expansion.
    (0)

  3. #83
    Player
    Nashred's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Sir Nashred
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Sardonia View Post
    snip.
    Come on there is no new content for end game and there has not since hitting 50.. Actually there has been a lot of content and this game does not suffer from lack of content it suffers from lack of new/different content. Even every dungeon is the same cookie cutter dungeon with 3 bosses and trash in between. same ole fates and I could go on and on.

    The whole expansion was nothing but a giant map pack which add flying and some story line. The Story line was great but short.

    There should have been some new type of combat.

    I will use FFXI as a example since I played it and allot of others did. Pretty much every expansion you paid for added something new to the game like Campaign, dynamis, besieged etc. This is the kind of content this game needs, not more cookie cutter dungeons, not more fates, or new tomes or more same ole leves or more land. It needs something completely different to do.. Not more dodging either.
    (2)
    Last edited by Nashred; 12-18-2015 at 03:24 AM.

  4. #84
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nashred View Post
    I will use FFXI as a example since I played it and allot of others did. Pretty much every expansion you paid for added something new to the game like Campaign, dynamis, besieged etc.
    Right, but, apart from Dynamis, those content had absolutely no useful reward for endgame.
    Exactly like Fronlines, Gold Saucer, Lords Of Vermilion, Triple Triad.
    (0)
    Last edited by Reynhart; 12-18-2015 at 03:29 AM.

  5. #85
    Player
    Valoiz's Avatar
    Join Date
    Aug 2013
    Posts
    191
    Character
    Valoiz Valentine
    World
    Goblin
    Main Class
    Astrologian Lv 74
    Quote Originally Posted by Hellboy-sa View Post
    i rather do the relic than stand outside fc house looking at walls details

    at least a goal to do til 3.2 out
    The sad thing is, besides this grind feast, thats all ppl do lately due the failpatchs
    (0)

  6. #86
    Player
    Purrfectstorm's Avatar
    Join Date
    Aug 2013
    Posts
    668
    Character
    Purrfect Storm
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    I wish the 3.0 relic had more variety, for example, included Crystal Tower and/or Coil. That would've been more fun. SE is making too many activities that are only extrinsically rewarding (i.e. you get a piece of gear/minion/mount/title for doing them) and not enough intrinsically rewarding activities (i.e. activities that are fun in and of themselves). This is at the core of the relic discussion now and the discussions about the state of the game as a whole.

    I plan on doing the relic quest, I really don't think it will be that bad. I'm going to do it as Dark Knight so I can pick up my War Panther mount on the way (and probably get enough Alexander tokens to gear every job...) but I'm not going to defend the quest as the height of creativity either. And at some point, SE is going to have to step up its game because it is novelty that drives player interest, not boring repetition.

    As for this game not having enough to do, it's a matter of perspective. There's:

    - level all jobs
    - gear all jobs
    - earn lots of gil
    - earn achievements
    - pvp
    - choco racing/breeding
    - collect all minions/mounts

    And so on. However, naturally the less players like to do each of these things, the less worthwhile FFXIV is to subscribe to. If you only enjoy raiding, for example, you are unlikely to be impressed with most content. Likewise, if you don't raid, then raid updates won't keep you interested. FFXIV holds the best appeal for the players who actually like doing all the things. Now, that being said, when all the things involve repetitive grinds, then player choice is restricted to "Shall I grind or shall I grind?" And that leads to players getting burned out and bored.

    In my opinion, Dungeons and Frontline are the most intrinsically rewarding activities in the game. I STILL enjoy running Sastasha, a dungeon I've run hundreds of times, more than half the grindy stuff added to this game. The grinds are expected and they're perfectly fine, sometimes even an enjoyable part of the experience when you're in the mood for something mindless. But as a company you can balance grindy activities against non-grindy ones and you can make grinds more interesting. For example, with the 3.0 relic, running each dungeon 10 times would be more enjoyable than running Alexander 800 times. Giving players a reason to re-visit Crystal Tower or Coil would be a good idea too, especially to help out players who still need some of that content.

    In short, as much as you may want to defend SE's decisions because you like or want to like this game, they've taken every great idea and messed it up somehow. FFXIV is still a good game but there are many flaws and most should have been apparent before they even went into testing.
    (2)

  7. #87
    Player
    Nashred's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Sir Nashred
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Reynhart View Post
    Right, but, apart from Dynamis, those content had absolutely no useful reward for endgame.
    Exactly like Fronlines, Gold Saucer, Lords Of Vermilion, Triple Triad...
    But they were fun to do and that was only a short list. I just want something different..
    I will say gold saucer was one thing that was added to the game that is different though...

    I also do not mind grind and as long as it is different and not the same thing every time..

    Look at the events in FFXIV same thing every-time: run few fates and deliver some stuff..
    Look at the events in FFXI even though they were the same year after year they were different from each other like the egg hunt and they were fun..

    I do not mind challenge and I do not mind something easy once in a while and I do not mind grind.. i also realise this is not FFXI and I do not want it to be, I left that game. I am pretty flexible and I still enjoy the game but everyday it is harder and harder to get on and it is starting to feel like work. I have a lot of time in FFXIV but if I dont get something new I will have to go somewhere else to get something new.
    (2)
    Last edited by Nashred; 12-18-2015 at 03:37 AM.

  8. #88
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nashred View Post
    But they were fun to do and that was only a short list. I just want something different..
    I will say gold saucer was one thing that was added to the game that is different though...
    They also came with later expansions.
    In fact, even Dynamis wasn't implemented until the end of Zilart.
    HW offers Diadem, which is exactly a "modern MMO" Dynamis, in its 1st major patch, and Lors Of Verminion.

    And before CoP, you had basically no dungeons and no raids.
    (0)
    Last edited by Reynhart; 12-18-2015 at 03:33 AM.

  9. #89
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Fun is completely subjective.
    (0)

  10. #90
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Does give you something to do and you can play much of the different content released so far.
    (2)

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