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  1. #201
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lambdafish View Post
    Have you wondered why people are upset? From what I have seen people are very vocal (albeit maybe too vocal) in the REASONS that they are upset. Saying "Don't like it, don't do it" is completely counterproductive to discussion and in a way invalidates their opinion (I have seen more people who are in defence of the game claiming to be a victim of this, even though I have seen those same people do this far more). I am just stating my observation, but, trying to be as unbiased as possible, that's the way that discussions seem to go.
    And calling someone a white knight for enjoying something is invalidating the other person's opinion. That's the point I'm making. There is a right way and a wrong way to present an argument. Ad hominem attacks are the wrong way. Politely organizing your criticism and posting it without making it personal is the correct way.


    Quote Originally Posted by Lambdafish View Post
    The problem is that those same people were also disappointed with the 3.1 patch (to be fair, so was I), and the fact of the matter is that we were supposed to get the relic months ago, but it has been delayed again and again. The REASON that people are upset is because this was a highly anticipated patch with content that should have been in a major patch and the fact that it is lackluster, and in places insulting (if you want reasons why, see above), on top of an already controversial 3.1 patch (diadem and LoV, while fun to a few, has done more harm than good) has left a bad taste in the mouths of a noticeable chunk of the player base. The fact that you don't know this goes to show that you haven't been reading and understanding what people have been saying, and perhaps the reason that you are being so defensive is that you don't want to hear what others have to say about a product that you personally enjoy.
    If you think I'm being defensive, you've clearly not read a word I've actually written. I'm barely taking a side, and that's only because I find one side more annoying than the other (and I've even previously said that I find both sides annoying).

    I think both sides need to substantiate their evidence. It's easy to say Diadem and LoV has done more harm than good. Prove it. At best, I'd consider it having a neutral response. I haven't tried LoV yet because I've been too busy grinding out my crafts and leveling other jobs, but I've tried Diadem. It's okay. The amount of people I see wearing that pink i210 gear says that there are a lot of people doing that content, so I wouldn't suggest it's a failure. Now, if SE sees that nobody is doing Diadem and LoV (and I expect that far fewer people than anticipated are doing LoV), then that will affect them going forward. They'll adjust accordingly. But when they see people complaining about content on the forums but going ahead and doing it in game anyway (and don't tell me that nobody on these forums is doing this, because I'd wager that the majority of complaining people are still doing the content), they have no reason to think that the complaints are anything but little Veruca Salts (The "I want it now" girl from Willy Wonka).

    They know how many people are doing things. Why should they change anything up when people -are running the content-? That's the very basis behind the "If you don't like it, don't do it" replies these people vehemently despise. You might feel obligated to keep up with others, I know I certainly do. But when things start feeling like a chore, I back off and find something else to do. Most times it's in FFXIV, sometimes I turn the game off and do something else. What happens a lot with gamers these days, however, is that there's this pervasive need to do everything. Even if they hate it. When they force themselves to do it, they hate it even more, then it turns into the vitriol you read on the forums.

    If SE sees an area of the game empty, they will adjust things going forward. Look at the Beast Tribe quests. People hated waiting for fates, so they stopped requiring fates in the new quests. People hated wading through hordes of aggroing beastmen, so they made it so the mobs scaled with you and you could bypass 100% of the open world mobs. I know the argument is going to be "But they are making us do all this again for the new relic!" and that's irrelevant. The relic's sole purpose is to reward players for repopulating older content. They always adjust -new- content based upon the feedback they get about old and current content.

    TL;DR- It's okay to be upset at things, but write your criticisms with a little tact and respect. Treat your fellow players with tact and respect. Otherwise you come off as petulant, entitled, and salty and easily ignored.
    (8)

  2. #202
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I am doing content, but what I am also going to do is wait for a dev response to this, there are a lot of things I find problematic with the quest. Given the large amount of work and the poor reward at the end of it. If the devs insist on not listening to the concerns of the relic quest in 3.0, that is a problem, as it makes the relic weapon little more than a lemon when it comes to content. If it doesn't cause the dissatisfied to sub, it does affect whether they are trusted.

    I would like for the devs to discuss this, or to provide a response to the concerns for the relic quest, as it not only affects people's opinions on continuing with their sub, it is also an extension of problems people had with 3.0 -3.1's content. The outcry against relic doesn't exist in a vacuum, 3.0's content is raising concerns about the game going foward, and if SE can or will right the ship.
    (4)

  3. #203
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alahra View Post
    snip
    Those are alot of assumptions. There are alot of thing I can't say about SE but predictable is one I can say. They never had the relic as bis during the beginning of a raid cycle and I'll better these animals weapons won't be too. They already have this thing about making sure people have incentives to raid(crafting comes to mind).

    There will be weapons that beat relic on patch 3.2 that's the start of a raid cycle. These relic won't get an upgrade till the end of that cycle. There was no real reason why these weapons were delayed only cause they usually want to have people raid first.

    Hell this cycle we still can't get the tome weapon upgrade item outside of alex. They will not change this current set up cause it wouldn't benefit SE to do so. These are for to extend ppl sub.
    (0)

  4. #204
    Player
    Temaridesertstorm's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    11
    Character
    Akane Kuroko
    World
    Zodiark
    Main Class
    Bard Lv 60
    I think SE could have made the new relics a bit less of a grind, considering how many classes there are in the game and the idea that there are people who have maxed every class as something to do. I love RPGs, but when it gets way too hard to grind, be it for items, gear, or exp, I tend to get worn out faster. The problem with the relics isn't that "they're something to do", but rather that they take so much effort. Someone in another thread described it as "reasonability". Yes, it takes up time, but when things get some unreasonable, there's a lot of people who prefer to just walk away. Some people take it slow and enjoy it, some burn themselves out doing it quickly, and others don't bother. The problem is that making it so unreasonable increases the number of people in the third category. I hope SE takes this into account, but history has shown it may take a few patches.
    (2)

  5. #205
    Player
    Arashmin's Avatar
    Join Date
    Jul 2015
    Posts
    111
    Character
    Arashmin Footstubber
    World
    Faerie
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Ranzan View Post
    There will be weapons that beat relic on patch 3.2 that's the start of a raid cycle. These relic won't get an upgrade till the end of that cycle. There was no real reason why these weapons were delayed only cause they usually want to have people raid first.
    Major change from one version to the next, but sure, I can see them wanting that. Then they release raids at a rate that barely holds a candle to any game that actually takes raids seriously, and without anywhere near the same number of options, nor community accessibility. Then get concerned when clear numbers are low, then proceeds to do literally nothing about it, and in fact make a tool that could possibly help that situation so out of reach for most people who want to play a game, not work a second or third job.
    (0)

  6. #206
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ranzan View Post
    There will be weapons that beat relic on patch 3.2 that's the start of a raid cycle. These relic won't get an upgrade till the end of that cycle. There was no real reason why these weapons were delayed only cause they usually want to have people raid first.
    Yes, but you're forgetting something crucial: typically, weapons at the beginning of the new raid cycle aren't available to non-raiders. While tomestone weapons didn't require raiding in HW so far, the whole gear paradigm was a bit different than usual, so it's too early to say either way whether the Animas will be immediately invalidated in February or not. There's just too much we don't know and you're assuming quite a bit yourself.

    And just because something isn't BiS doesn't mean it's not relevant. I kept up with Relic all through ARR and never needed to buy a tomestone weapon for my main as a result, as I'm not a hardcore raider (I don't typically start a new raid tier until after the odd-numbered patch and I've completely skipped Alex Savage thus far). Were their better weapons available at the start of each raid tier? Yes. But I still got plenty of use out of both Omnilex and Yoshimitsu at their various stages.

    If we were to strictly hew to ARR's weapon release schedule, actually, HW hasn't even been anomalous with regard to weapon availability. Relics in 2.0 (the top-level weapons outside of Allagan ones) were available outside of Binding Coil, but all future top-level weapons weren't available at the release of a new raid tier. It wouldn't be surprising to if something similar happens in HW now that all of the various pieces are in place.

    But again, we simply don't know yet--we need more information to have some idea of what they're going to do.
    (1)
    Last edited by Alahra; 12-21-2015 at 11:21 PM.

  7. #207
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Alahra View Post

    And just because something isn't BiS doesn't mean it's not relevant....
    If that is the case, why is there so much resistance when BiS items are made for activities that don't involve raiding?

    Just the suspicion of gear that is BiS and not in a raid has raiders up in arms and claiming that raid groups will discriminate more and make things "mandatory", I find it far harder to convince them of that statement.
    (0)
    Last edited by Kallera; 12-21-2015 at 11:38 PM.

  8. #208
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    ..because the end game in FFXIV is a blatant Skinner box and the only people that I can imagine would stay around for that are people with gaming addictions for various reasons.

    Personally, I just unsubbed like I usually do when I get to the end of the main story. I'll evaluate coming back later after they have released more updates.

    If I wanted to token farm- there are plenty of free games for that.
    (1)

  9. #209
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TheCurls View Post
    It's easy to say Diadem and LoV has done more harm than good. Prove it.
    While I don't have the same stats as SE does, lets look at the facts, as you seem to want proof. Lets get the biases and assumptions out of the way first: This is taken from my personal experience on my server and also looking at the consensus of what people from other servers have been posting on here and places like reddit to generate a bigger picture.

    1. It is hard to get a LoV match with another player, and like before, the area is very quiet. What this means is that not many people are doing it, and it has not generated the following that SE was hoping for. Why is this a problem? It took up a big chunk of the 3.1 patch and also had a lot of development resources to make. While some might like it, the fact that it is quiet means that a large chunk of the patch is wasted potential.

    2. Like LoV, the diadems queues are very long now too, implying that yet again nobody is doing the diadem. Now while this has somewhat been alleviated by the relic crafting mats being in there, the content has been plagued with controversy since its release.

    3. The lifecycle of the diadem has been a mess. You say that people wearing pink i210 gear is good because it shows that people are running the diadem, but that shows complete naivety to the situation. On release the diadem was prone to abuse, with the pink i210 gear dropping like candy like we had never seen before in the game. What this did was upset the balance of the game drastically as people (casuals and harcore) were basically being handed the gear on a plate, invalidating any content that also gave i210 gear (I know the stats are random, but unless you are going BiS, this gear was good enough). The release of the diadem saw raiding stagnate, and statics collapse as it was unnecessary to dedicate time to savage to get gear.

    This was quickly addressed and the gear was made rarer and harder to get, and while this came too late and the damage was done, it did at least balance the content. But this led to massively long queue times, and nobody seems to run diadem anymore, and more than anything, I think this shows that the consensus is that the content wasn't very fun, and a lot of people were disappointed at how basic it was, thus when the incentive was reduced, they just did content that was more fun (or stop playing).

    Now with relic, we shall see, but saying that these pieces of content were fine is beyond naive, and is really unhelpful, what im trying to show that these pieces of content were a huge part of the patch, and, if nothing else, represent a lot of wasted resources that could have aided progression and led to a more fulfilling patch. This leads on to the complaints with relic, which to a lot of people is the final straw in a string of failures, and overall, this patch sorely needed relic to live up to the delays and hype in order to revitalise the game.

    Quote Originally Posted by TheCurls View Post
    TL;DR- It's okay to be upset at things, but write your criticisms with a little tact and respect. Treat your fellow players with tact and respect. Otherwise you come off as petulant, entitled, and salty and easily ignored.
    Finally something we agree on, I think I have said all I can on the white knight issue, and we both agree that there are problems on both sides, however I will reiterate: please don't shut someone down because they don't like what you like. As someone who is starting to feel the health of the game decline, the current game state and rift between players upsets me, and I want the devs to know what I do and don't like about OUR (as a community) game, because I love this game, I have spent 100s of days worth of game time on it, and have spent a tonne of money on it, and I care a lot about it. Forgive people for being passionate, because they are very likely in the same situation as me.
    (0)
    Last edited by Lambdafish; 12-21-2015 at 11:55 PM.

  10. #210
    Player
    Alahra's Avatar
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    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kallera View Post
    If that is the case, why is there so much resistance when BiS items are made for activities that don't involve raiding?

    Just the suspicion of gear that is BiS and not in a raid has raiders up in arms and claiming that raid groups will discriminate more and make things "mandatory", I find it far harder to convince them of that statement.
    I'm not entirely sure what you're asking, given context.

    But my point was that, even if there is an i220 weapon available from tomestones in February, the i210 weapon can still be relevant for a chunk of the population if previous trends of that weapon not being available without raiding resume. Even if the weapon can be gotten without raiding, personally I would focus on gear items before the weapon in that case, since I'd know I would still be getting the relic during the new raid tier and prefer to spend my tomestones efficiently (especially since I try to gear three jobs with tomestone gear each patch).

    Frankly, I don't particularly care if raiders get upset that non-raiders can eventually have gear that is top item level. The acquisition of top gear for non-raiders is already delayed by several months, and my honest impression is that hardcore raiders that actually get upset about that are in a very small (but vocal) minority.
    (1)
    Last edited by Alahra; 12-22-2015 at 01:04 AM.

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