
Ironically enough people have stopped bothering with Savage and this one of the reasons.



People usually expect things to change after a while to keep the game interesting instead of feeling "been there, done that" at the release of a new expansion.

You tell me what else has changed in other games? Expansions usually increase with new zones, etc. Expansions are typically built on the core of the existing game. Again it just seems people want a new game every expansion/patch.
maybe so, but one of the most popular counter-arguments to the relic is "You can just get a Thordan weapon" which is equally as pointless, my point was, no matter what we do to enjoy ourselves, our "rewards" that we get right now will be worthless in the next patch cycle, people need to just stop being so critical of eachother and realize that their fun isn't hurt by someone else enjoying doing something they don't like. The fact that all of these arguments are going on between people just NEEDS TO STOP. I suppose my tongue in cheek point that you bolded may have been a bit careless of me, can't read intent in text, and all, so I apologize on that front

This is where we arrive at the root of the problem: content is just invalidated too quickly for anything to really have any worth. Especially in Heavensward it feels like they turned up the dial to 11 in terms of how fast we toss old equipment (we went from law -> proto gordian -> eso in like a month!). Eventually people are gonna get tired of jumping from one treadmill to another without having a nice cold refreshing glass of water.
I came here from grindfest Korean MMOs as well, but at least there my months of suffering trying to get spellbook pages to drop gave me a substantial reward that was useful years down the road.
But yes, I do agree we players should stop going after each other for differing opinions because it solves nothing if it turns into name calling and not actual conversation and debate.


Uh no, they don't have to "quit" and move on and never get the items while you spam content that your muscle memory can handle by itself so its literally watching the same animations happening over and over because the mechanics don't change to make you pay attention.
They can take a break come back a year later and In less than 1/4th the time catch up to your "progress".



Because the fact that there are still people who are having fun makes those people's angry forum tirades look meaningless, so they have to come into threads like these and try to convince people they aren't really having fun in the hopes they can drive people away from the game in order to justify their own opinions as "facts."
That's why they can't simply take a break without putting people down on the forums first.


A little question : If the reward is not better, why would you spent time to get it ?
Because, personally, I grew up on Ragnarok Online, hands down one of the MOST grindy MMOs ever, and I love it. I enjoy killing monsters for that .1% drop, I enjoy having to kill thousands of something to get my item, my counter question is, why does someone enjoying it bother you enough to feel the need to question it?
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