Um...wow. Calling anyone who complains a 'baby' while you yourself whine, and then to finish it up you end with probably the most ignorant statement I've seen in a while, "shut up and be happy". Hello pot, this is kettle.
That being said, your reading comprehension is beyond horrible; that or you just have VERY selective eyesight. So I'll make it easy for you, and every other white knight; we are not complaining about the grind. There, did you see that? Did that get past your selective eyesight? Hope so. Now that we have that past us, let me make an addendum; there are a few unfortunate souls in here that actually do whine about the grind. To those, I say this; find another game...no seriously, find another game that is not a ptp model. The entire framework of a ptp model game (which FFXIV is) is built around the grind; this is to keep people subscribed. If you cannot accept that and do not enjoy that, then do not play ptp games, period.
Now that the 'disclaimer' is out of the way, let's get down to business, shall we? As I've stated numerous times before, we are not complaining about the grind; the grind is an essential part of this game, we get it. What we are upset about is twofold.
First: We are upset with this disturbing trend of re-using old content and calling it new; this 'new' relic quest is but the last iteration in a long line of this. As stated before, the grind is an integral part of this game. The trick is to make the grind enjoyable and interesting. This new relic quest is embarrassing due to the fact that none of it's content is new. Nothing. The only thing new is the weapon, and only the 210 one at that; they couldn't even make a different model for the starting piece. This is not fun, this is repetitive, un-creative and uninspired.
Second: The second complaint derives from the first; the dev team has continuously stated that they're pushing the relic quest back over and over because it wasn't ready. Quite frankly, I'm insulted that they thought we were that stupid. What is new in this relic quest? Here's what's new; the relic weapons themselves, and the items needed for the quest, plus some dialogue. That's it. There are no new fights, no new mechanics, and no new ideas. Everything else has already been done, they simply need to copy/paste the old code and change a few words to adapt to the new items introduced. Saying that a team of 200 people needed to postpone this content not once, but twice, due to it not being finished is beyond laughable. The real reason they released it now? Because they know 3.1 was a horrendous flop, and they're trying to keep people subscribed up to the 3.2 patch. Don't be naive to think otherwise, you're smarter than that, I would hope.


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