Oh and lastly, I love how people are unsubbing because of relics. I dont know what they expected really.. How about instead of a grind SE just hands them out? In all honesty would you guys like that better? :P
Oh and lastly, I love how people are unsubbing because of relics. I dont know what they expected really.. How about instead of a grind SE just hands them out? In all honesty would you guys like that better? :P
There are some here who post for the sake of posting but this guy at the very least knows what he is saying. We can't just blindy support what we think is right or wrong without having proper basis or understanding who are people unhappy about this. Our reasons should be valid and not blatant bashing without facts :/. No good will come out of that. I've seen this in many MMOs too, especially the F2P Korean ones where if the profit drops, they cut content. Dragon nest is a fine example.The MMO industry has been plagued with poor business decisions by management for years. They seem to treat an MMO like any other project they're operating, cutting budgets to try and get the optimal return on the money put into it. Unfortunately with MMOs you can't afford to take the risk of ---.
I see a lot of people having a good time in the game, PF full of fate and dungeon parties. People excited to be working on the new relic. Unlike a lot of the complainers on the forum there are a lot of us having fun with FFXIV.
Fights that don't take place in flat circular arenas? I guess A1S and A2S kinda break the mold by going with...flat, rectangular arenas. Gear that isn't just the same stats for years and years? Better implementation of what should be a really good crafting system, possibly by tying raid gear to crafting? A tome system that actually meshes with their innovative armory system instead of clashing with it? I could probably think of more stuff if you want me to.
Edit:
As someone who might unsub when my sub runs out this time, I would have liked something that required actual skill instead of just a grind. I got the ARR relic within a month of launch, and that was leveling my character from scratch. Defeating Titan back then actually felt like a sense of accomplishment, just to get my base relic. I haven't felt anything like that from any of the crappy grind steps since then.
Last edited by Viridiana; 12-17-2015 at 04:12 PM.
This. ^
People are saying the game is dead over ONE patch. People are unsubbing over this... I feel bad for SE mostly. They try to give people something to do since its been boring since 3.1 launch and people are taking their hard work and poopin' on it.
I replied to you in part above, but I'll say more here.
I don't think it's all over one patch. There's been simmering discontent since 3.0 brought...flying, and not much else. Then they added a story version of an endgame raid whose story is underwhelming, and gated crafting/gathering progress behind a ridiculous grind. I can't say much about the discontent over Savage, but A3S seems to be a wall a lot of groups aren't clearing. Now they add a new relic quest chain and it's a moderately better rehash of some of the worst parts of the ARR relic. It's kinda been a chain of "what the eff" since about 3.0.
I see. I can't really share you or others pain because I have 0 interest in relics. I MAY do the ARR relic up to zeta but otherwise that I'm good. Animas arent really that good anyway unfortunately.. My main is WHM, I saw the WHM canes and they look.. Shiny but the staffs are kinda ugly..:
As someone who might unsub when my sub runs out this time, I would have liked something that required actual skill instead of just a grind. I got the ARR relic within a month of launch, and that was leveling my character from scratch. Defeating Titan back then actually felt like a sense of accomplishment, just to get my base relic. I haven't felt anything like that from any of the crappy grind steps since then.
I've definitely already removed my cc and am only paying in Crysta for when I intend to pay now. I was fine having weeks barely having anything to want to do and days not logging in, and I'm not going to let some badly designed content force it's hand to do that either now. I'll play when it's good.
Also, check the Reddit. The salt mines are going equally strong there, it's not an isolated incident, nor should it be.
Hm..I replied to you in part above, but I'll say more here.
I don't think it's all over one patch. There's been simmering discontent since 3.0 brought...flying, and not much else. Then they added a story version of an endgame raid whose story is underwhelming, and gated crafting/gathering progress behind a ridiculous grind. I can't say much about the discontent over Savage, but A3S seems to be a wall a lot of groups aren't clearing. Now they add a new relic quest chain and it's a moderately better rehash of some of the worst parts of the ARR relic. It's kinda been a chain of "what the eff" since about 3.0.
I don't really do raids like alexander and such. Id probably only do it for the mount but I am sure as hell that nobody on my server can beat it so I dont wanna waste my time
But I sorta get your point, I just think people are overreacting though.
P.s: How do you edit your comments/threads? I cant seem to do it on mobile.
I think the argument is that the new relic quest is anything but hard work.
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