I would say there's nothing wrong with them. It's not so much the fact that it's a grind, it's the fact that it's every single grind people hated from 2.0. That's not to say Relic shouldn't take time to get, it certainly should, but they're going overboard with the likes of after all the new atma, and the dungeon clears, you then need 20 of each of 4 new tokens, and 4 HQ crafted items that require several different specialists. The last bit is the real sticking point, the grind for tokens would have been more than enough, but then they chose to tack on the crafting requirement that will lead to things such as RMT on smaller servers. You can argue that they should just move to Balmung or Gilgamesh for fair prices, but no one should have to abandon everything they did just to get the "charity" weapon that Relics have been since 2.2.