Eh? People are complaining that is super long and by what Ive seen it does seem like hard work. Ive heard you need all beast tribes but ixali to rank 3 (correct me if im wrong) for special mats and need up to 50k law
Hard work? Please do explain that one to me. Let us look at this in a logical manner; what exactly was new that was introduced?The only thing that pops to mind is the weapon designs, and the item graphics/info of the items used to obtain said relics. Having done quite a bit of graphical design myself, I can tell you that making those weapons took very, very little time; the time consuming aspect of game design in general is not the looks, but the underlying coding itself. The foundation for the weapons' stats has long been coded; no work there. The quests for the relic weapon takes so little coding it's laughable. For example; for the ATMA-like portion, here's a (very rough) code line that would work; IF <player> <getcompletion: FATE "xxx"> THEN give <player> <item> IF /random x% TRUE. My coding is horribad, I know, but all you'd need to do is clarify the new items in the code; the rest is already made. The 'hard work' you speak of is nonexistent for this patch. Putting new items into the game is simple; using old methods already in the code to obtain said items is even moreso. If they actually introduced new fights, new mechanics to obtain said items ect....THAT would have been hard work. But this? No....this is just a subscription grab.
What I meant by this is that it's basically a copy+paste from 2.0, in that people find it hard to believe Square-Enix put any "hard work" into this patch. Now we're certainly putting hard work into it, sure.
In my experience the haters yell loudest which is why the forums are constantly so negative OP.
Don't worry not everyone hates the relic quest. I understand their annoyance and anger but I don't know what they expected lol.. its relic.. it's always been grindy and taken weeks/months to finish steps unless you have infinite resources and there are just some things you can't make magically appear without the passage of time.... like runs, tome farming, beast dailies so on and so forth
They just want it handed to them which makes no sense to me. It's the relic.
If you don't like the grind then I suggest seeking your main hand elsewhere. I'm also not trying to be a white knight but i'm also realistic and I know that every step of the previous relic was just as annoying, hard, grindy, and bad in previous patches at their launch. Yes things got easier to clear, obtain and were nerfed... but when they first came out? I don't think so.
Relic is something to obtain over time not have handed to you on the first day.
See, I'm quite the opposite. I have all of the 2.0 relics, because hoarding and achievement whoring. I won't be touching any 3.0 relics for my alt classes until this crap gets nerfed.I see. I can't really share you or others pain because I have 0 interest in relics. I MAY do the ARR relic up to zeta but otherwise that I'm good. Animas arent really that good anyway unfortunately.. My main is WHM, I saw the WHM canes and they look.. Shiny but the staffs are kinda ugly..
That's because you can't on mobile. Just another fun quirk of the forums...
It's long, yes, but there's nothing difficult about it other than slogging through the grind. Like I said before, defeating Titan used to actually be difficult, meaning that people who had relics early were expected to be at least somewhat capable. The most difficult content you do for the 3.0 relic isn't even level capped content.
Not true. The base relic in 2.0 required a pittance of tomes and zero RNG. It could be completed as soon as you could kill Titan. Getting the +1 (Zenith) required 3 weeks of tomes, but that's barely even a grind and certainly nothing on the scale that we get now.
Last edited by Viridiana; 12-17-2015 at 04:33 PM.
I'm just mad that this quest line was very lazy on their part. Really we waited months for something they threw together in a few weeks. The first models of the relic is the esoteric models. Mindless grinding I expected but Damn how lazy can you be? I have to look at the exact same model of a weapon I already have but a lower ilvl. How people can defend is questionable to me. If they didn't push this back so many times for such underwhelming content then less people would probably be upset. Not only are they not coming up with new content, now they have stopped creating new items.
Can people please stop using this line as if it excuses SE from being lazy developers? Is it too much to ask a developer, who I might add helped to revive 1.0 from the grave, and has been responsible for many great innovations over the years, to actually think about what they add instead of throwing in mindless grinds?
Anyone who can't see why people are complaining are blatantly blinkered to the obvious. This isn't a one-patch complaint. This is a multi-patch complaint. We've had the same thing in every single update since Heavensward. Heck, Heavensward itself didn't really offer anything particularly new in terms of mechanics. Just new zones to fight across, and a continuation of the story. Flight is about the only real 'new' mechanic we've had aside from mini games, and that doesn't really change much since there's little reason to revisit the zones aside from gathering.
Can we all at least agree that this isn't just something people decided overnight? This is something which has been growing and festering for a while, and people are really getting fed up of being offered the same thing over and over again. Gear is stale, with only item levels to distinguish between shiny sword one and shiny sword two. Sort that problem out, and they'd have already breathed a huge new lease of life into a steadily ageing game.
tl;dr: This problem has been around for ages, and it's only getting worse with each update. It's not new.
Yes and no one argues that they just hand it to you.
But what is the point of a weapon that takes so long to get that by the time you managed to complete it the item level it provides is already outdated?
Good items are only good if you manage to get them early enough to they can be of actual use.
Everything beyond that is glamor only and THIS kind of grind for a glamor? I think not.
Also the quest is WAY beyond uninspired and boring. Feels like some intern slapped it together during lunch break.
And FFS what's with the "run 2.x content again lul" thing?!
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