Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 33
  1. #1
    Player
    Raxiaz's Avatar
    Join Date
    Mar 2011
    Posts
    112
    Character
    Ra'xiaz Rix'ae
    World
    Cerberus
    Main Class
    Paladin Lv 70

    Expert Roulette & Why

    Why? Why? Why?
    Why only 2 dungeons? I know everyone complains about this but COME ON, SE. It was fine at 3.0, but for 3.1 this is just torture.

    I'm practically stuck farming the same dungeon every day. It's gotten to the point where I don't even want to queue for expert (or level 60) simply because... it's not a real roulette with only TWO options. I'm just as likely to get the same dungeon 7 times in a row as I am the other one. That's NOT cool for only 2 dungeons! I've ran Pharos Sirius HM countless times because of this, and I honestly hate that dungeon now.

    (The one time my Divine Veil is actually useful for something, and most healers don't even cure me after I activate it when the Big Blue Guy comes out, FFS).

    Game's getting on my nerves really fast.

    EDIT: I just want to say, as a summary to this topic; YOSHI-P NEEDS A BIGGER DEV TEAM. SQUARE-ENIX, GIVE IT TO HIM.
    (11)
    Last edited by Raxiaz; 12-15-2015 at 11:47 PM.

  2. #2
    Player
    Whiston's Avatar
    Join Date
    Oct 2014
    Posts
    228
    Character
    Whiston Aglaeca
    World
    Cactuar
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Raxiaz View Post
    I'm just as likely to get the same dungeon 7 times in a row as I am the other one.
    That's not how math works!
    (7)

  3. #3
    Player
    Obscr's Avatar
    Join Date
    Dec 2015
    Location
    Gridania
    Posts
    27
    Character
    Satsuki Chiba
    World
    Zalera
    Main Class
    Astrologian Lv 70
    I agree. It's pretty torturous at this point. They're putting me to sleep and I don't know how much my groups would appreciate their healer ptfo'ing on them.
    (3)

  4. #4
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    This is one of the worst things about HW to me. So far we haven't particularly seen enough extra content to make the loss of a dungeon per patch, relative to ARR, worthwhile.

    The least they could have done was kept the other Level 60 dungeons in Expert. I know people were tired of those, too, but it would have had the benefit of keeping the Roulette from getting too repetitive.
    (13)

  5. #5
    Player

    Join Date
    Apr 2015
    Posts
    658
    Due to diadem, dungeon spamming is hardly a concern, Even if it was 3 dungeons, you would just get sick of them at the same rate and complain anyway. SE cannot win this.
    (4)

  6. #6
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Just don't do them... If you getting tired of seeing the same mob groups, dealing with damage dealers, healers, tanks that don't play your way, same team jump rope boss battles, etc. and etc. Than do PVP. I'm sure by now the PvP'ers don't care about the esoteric farmers and would like to see their queuing speed up again. Trust me... every fight is never the same.
    (3)

  7. #7
    Player
    Kadrothan's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Silvynna Darklore
    World
    Zalera
    Main Class
    Pugilist Lv 70
    They either needed to have kept Alwaysreap and Fractal in with Sirius HM and Saint Moc's or just simply rename Expert roulette to Coin Toss roulette. I liked the old top dungeon roulette system better in early 2.x days when we actually had variety. What we have now is near polar opposite (only thing worse being them releasing a single dungeon for a patch cycle).
    (3)

  8. #8
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    There are only two dungeons because Development time for the Diadem had to come from somewhere. While Diadem wasn't the caliber of content I was hoping for, I'm still glad SE is experimenting with battle content and I hope they continue. I would rather have variety in battle content as a whole than just variety in dungeons.
    (0)
    A true paladin... will sheathe his sword.

  9. #9
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Blood-Aki View Post
    Due to diadem, dungeon spamming is hardly a concern, Even if it was 3 dungeons, you would just get sick of them at the same rate and complain anyway. SE cannot win this.
    You're right. Everyone complained between each new set of Expert dungeons before 3.0 too. It's been proven that people will complain about the dungeons regardless. "They're too boring!" "Let us speed run them faster!" "They aren't new or special or interesting or cool or good!" We've seen it all months ago.
    (2)

  10. #10
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    If they would stop making things like verminion, and go back to three dungeons, I would be a happier farmer.
    (9)

Page 1 of 4 1 2 3 ... LastLast