
By that definition the recent scrap they did not long ago would qualify it as a new game, which it's not.Uh yeah, it is a brand new game. If you think a complete reconstruction of an entire game is just "fixing" well, I guess that is a personal problem but unfortunately that is not the case. They have basically scrapped everything from the old, it is without a doubt a new game.


Overhauling the battle system is hardly enough to call it a new game...
Changing EVERYTHING in the game and start from scratch though sure is!
PS: I won't play FFXIV 2.0 as well, as I stopped playing FFXIV around 3 months ago...my RL doesn't give me the chance to play and have any decent progress w/o my RL suffering, so my choice is clear...
Enabling subscriptions would limit the feedback they get too.I keep seeing a lot of people saying that temporarily shutting the servers down would be a good idea, but in truth it's really not a good idea at all. It seems that a lot of people are under the impression that the development team could somehow work faster if the servers were turned off, but that makes absolutely no sense because the speed at which the devs work has absolutely nothing to do with whether or not the power switch on the server boxes is flipped on or off. Flipping a power switch doesn't magically make people work faster.
Plus, shutting the servers down until version 2.0 is released would cause SE would lose out on the constant stream of feedback from the playerbase. If they keep the servers online and operational, then players can maintain an active role in the development of the game going forward. That wouldn't be possible if SE took the game offline and continued development out of the public eye.
About the only good thing that could possibly be accomplished by shutting down the servers is that SE would save a bit of money on their electric and internet bills each month, which really isn't worth it, especially when you take into account just how valuable a continual feedback loop from the playerbase is.
We were the first to kill Ifrit.
No, but supporting 1.0 would waste resources being put towards running player events, testing and issuing patches for the current client, maintaining player support services, and all of this effort could be thrown into releasing 2.0 faster. Also, being offline allows for more radical changes because you don't have to waste time easing existing players into them. And if they want player feedback, they could get it from the PS3 beta.I keep seeing a lot of people saying that temporarily shutting the servers down would be a good idea, but in truth it's really not a good idea at all. It seems that a lot of people are under the impression that the development team could somehow work faster if the servers were turned off, but that makes absolutely no sense because the speed at which the devs work has absolutely nothing to do with whether or not the power switch on the server boxes is flipped on or off. Flipping a power switch doesn't magically make people work faster.
I'm not saying it's a good idea, but it does have merit. I think if they were going to do something like that, they've should have done so from the beginning.
(original by GalvatronZero)
They would never temporarily shut down the serves.
Honestly, I'm quite happy with where the game is and where the game is going. If you're not, then just get off the forums, stop playing the game, and go play Rift.

Agreed.
The game is good enough to pay for the way it is now.
SE is working hard to keep us all happy.

Hmm well i remember that when EA transferred the Battlefield servers they were down for 1 day.
I can imagine the database is pretty big.
But could also be they will take a week or a few das to transfer world after world.
Prolly will have a new client and all so yeah.. Server related things can sometimes take time....
I know lol i hate it when i had to transfer my servers over..
It's not like billions of tasts but it's all little thingys that need to be done and they can take time.
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