Yes this is how it works. One person voice might not matter but you don't need a organized movement. Just look at 1.0 that wasn't a organized movement people thought the game sucked so they left, there wasn't some leader directing traffic.Oh yeah, this is a great idea. I stopped buying Pepsi because I didn't like the taste and what do you know, within a few weeks they changed it and it's my favorite soda now! This is absolutely how any company ever works without any kind of organized movement. Give me a break. OP wants to voice their displeasure as do many others and it's their right AS customers to do so.
While I didn't read the 10 pages of this thread, kinda interesting looking at the picture. Nearly all the points have been removed from SE's design ideals now.
1) This one was out the window when they sacrificed inventory space for monetizing it.
2) I don't need to touch this one as it has 10 pages and plenty other threads right now.
3) Kind of ties with #2, considering the recycling of content.
4) This point can get heavily opinionated, but what we have so far is 50/50. We get to see old things come back through glams, 24-mans and gold saucer; but then we lose things like BLU and still lost with RDM (been 'talking' about this job since beta of 2.0 far as I can recall) due to how the game was designed for parties. Also the small niche things like DRG's losing its invulnerability during Jump.
Since this picture is being thrown around a lot lately, I wonder if they'll ever decide to bring it back up during a live letter.
For me it isn't that the relic is grindy, it is that the relic is just rehashed content. Where is the uniqueness? Where is the excitement of exploration and adventuring?
Why can't they add things like "For a drg, you need to do X" and "For monk, you need to do y" have some personal challenges like "While in this dungeon, with this weapon equipped, you can't use these abilities." or "Defeat these primals with this weapon but no other gear on" .. really anything you might be able to think of, would be better than "Your weapon's soul needs to fight strong monsters to get stronger. Go do these dungeons.." Also, what NPC doesn't like Gil? Seriously no wonder why she has no customers.. >.>
Spoiler: Also.. (not exactly on point) Rowena wants me to help her make a blueprint for the Anima weapon so she can sell them.. Sell my weapon! >.> and all I get is a free weapon? bah! I did all the godsdamned work! I want a bigger cut or no dice.
Last edited by Rubieus; 12-20-2015 at 06:11 AM.
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