Quote Originally Posted by SilvertearRen View Post
I don't like it when games force a tough battle on me without the option to adjust the difficulty - I don't always have time to spend one whole hour on a single boss.
Then don't do that content. Nothing is being "forced" upon you. And if I'm not mistaken, there is no boss battle in the entire game that is one hour long.

I don't mind the idea of a difficulty setting for various reasons:

Easy - Strictly for mission completion. Less enemies, lower level, etc. No drops.
Medium - Basic level and combat style. Normal levels, average drops.
Hard - Intense combat, should require advanced jobs, higher level enemies, higher chance at drops.

That would be fine. But do not parade the idea around because you feel your being "forced" into doing hard content.