Tell your friends to get some meds. Honestly though, they should go see a doctor if theyre getting anxious over a video game to the point where it affects their health.
Tell your friends to get some meds. Honestly though, they should go see a doctor if theyre getting anxious over a video game to the point where it affects their health.
http://mercsxiv.enjin.com/home
Comments like these are not welcome in this thread. I specifically asked for you people to be more considerate, and you're failing quite horribly at that.
I'd try to justify everything, but the point of this is to give people flexibility and choice. This isn't about just my friends' health, but a fundamental aspect of the game that needs to be addressed.
I don't like it when games force a tough battle on me without the option to adjust the difficulty - I don't always have time to spend one whole hour on a single boss.
Last edited by SilvertearRen; 10-16-2011 at 08:51 AM.
Then don't do that content. Nothing is being "forced" upon you. And if I'm not mistaken, there is no boss battle in the entire game that is one hour long.
I don't mind the idea of a difficulty setting for various reasons:
Easy - Strictly for mission completion. Less enemies, lower level, etc. No drops.
Medium - Basic level and combat style. Normal levels, average drops.
Hard - Intense combat, should require advanced jobs, higher level enemies, higher chance at drops.
That would be fine. But do not parade the idea around because you feel your being "forced" into doing hard content.
I think it's pretty ridiculous to ask the developers to implement a system to reduce stress in a video game when it's not a problem for the vast majority of the playerbase. Most people find the challenge and "stress" of a difficult boss fight appealing. I'm sorry your "friends" have issues, but maybe they should just go find a different hobby that doesn't cause anxiety attacks. SE already started adding tiered difficulties. Ifrit easy mode and Ifrit hard mode. If hard mode is too much, then go do easy mode.Comments like these are not welcome in this thread. I specifically asked for you people to be more considerate, and you're failing quite horribly at that.
I'd try to justify everything, but the point of this is to give people flexibility and choice. This isn't about just my friends' health, but a fundamental aspect of the game that needs to be addressed.
I don't like it when games force a tough battle on me without the option to adjust the difficulty - I don't always have time to spend one whole hour on a single boss.
Video games don't have to cater to every type of gamer. That's why there's such a huge selection of them. If one doesn't satisfy you, then you can simply go and find another one. Why should the developers attempt to cater to every demographic?
This would be like me telling SE, "I only have one arm. Please make content easier so I can play with one arm." It's absurd. Instead of demanding the game change to meet your needs, why don't you go find a game that already does that.
But wait... what does you not having the time to spend "an hour on a single boss" (which isn't the case in FFXIV, as others have noted) have to do with your friend's condition? I mean that is the premise you started this thread under.Comments like these are not welcome in this thread. I specifically asked for you people to be more considerate, and you're failing quite horribly at that.
I'd try to justify everything, but the point of this is to give people flexibility and choice. This isn't about just my friends' health, but a fundamental aspect of the game that needs to be addressed.
I don't like it when games force a tough battle on me without the option to adjust the difficulty - I don't always have time to spend one whole hour on a single boss.
You started this thread pleading for the sake of a friend with a medical condition... and within a few posts, you've brought it around to also being about what you want and what time you have.
So then, is this actually all about you feeling that you don't have time and that you prefer difficulty settings in games? Did you use your friends' health as an emotional element to bring more "weight" to it?
I have a feeling you just outed yourself here, Silver.... And if that's the case, then shame on you for using the health of others to further your own personal agenda.
Further, the post you responded to is absolutely fine. They gave a straight and frank answer with valid advice. Just because it wasn't sugar-coated and wrapped up in sympathies doesn't make it "rude".
As for your suggestion, I've already stated in a previous thread that I'm not against the idea itself, but that I question the feasibility of it, given all that can happen in its wake.
P.S. If you 'sometimes' don't have the time to do more time-consuming content, then 'sometimes' you simply choose to do things you can do in the time you have. Save the more involved content for when you do have the time for it. It's not rocket science.
Last edited by Preypacer; 10-26-2011 at 09:28 PM.
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