Page 8 of 8 FirstFirst ... 6 7 8
Results 71 to 77 of 77
  1. #71
    Player
    Zenge's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    36
    Character
    Relani Scion
    World
    Balmung
    Main Class
    Botanist Lv 50
    In my opinion, I prefer these Hyper content to stay like what it is for the "thrill" (even though most fights requires understanding the server-lag, which sucks). There's going to be more "rides" to jump in the future like hamlet defense ect. that might or not be difficult.
    (0)
    Go crawl into a hole and burn

  2. #72
    Player
    Melian's Avatar
    Join Date
    Jul 2011
    Posts
    85
    Character
    Kristenn Chancerelle
    World
    Leviathan
    Main Class
    Paladin Lv 70
    I also don't intend to sound rude or apathetic, but if someone has stress issues with things that happen as a course of normal gameplay in most any game out there, they really should be reconsidering their choice of entertainment.
    I second this. I'm sorry your friends have their anxiety disorders if that's truly the case. It's certainly unfortunate and I have no doubt it puts a big damper on their lives in Eorzea and out of it. But other people have legitimate medical conditions too. Should SE take all the lights out of WS animations and cutscenes because they can trigger seizures in a very very small minority of people? That's just as real a medical condition as the one you're concerned with and, I'd argue, the consequences of a seizure can be notably more severe.

    I don't think it's reasonable to ask for a game to be built catering to every minority interest though. I wish people didn't have seizures. I wish they didn't have anxiety attacks. I wish lots of things like that. But the world is as it is, and /most/ people don't have those problems. The game is built for most people. People who're truly so sensitive to lights blinking or seeing someone's hp turn yellow probably should find other things to do.

    And I'll also second, as has been noted, that most of ff14 is fairly stress free by most measures.
    (0)

  3. #73
    Player
    DantesAmore's Avatar
    Join Date
    Jul 2011
    Posts
    149
    Character
    Yoshi P'
    World
    Zurvan
    Main Class
    Gladiator Lv 17
    ... idk what to say... Dzemael Darkhold is so easy we 5man'd it on sunday.. and ifrit well there is already a easy mode he's level 25 and you can solo it as anything L40+ lol...

    lets just be serious.. everything in games is easy after you know what to do, its practicing and learning the strategy that makes it hard. if people have stress from a game its probably time to start growing up alittle and understanding it is a fake world that can not hurt you or your friends thats the joy of games all it does is consume time and give enjoyment.

    (the DH we started with 6 and one logged out to go get food after Ogre)
    (0)
    Last edited by DantesAmore; 10-27-2011 at 04:33 AM.

  4. #74
    Player
    Edgecrusher's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    86
    Character
    Galvadan Edgecrusher
    World
    Balmung
    Main Class
    Conjurer Lv 60
    I've got my own opinion on the OP and his rebuttles to all replying, but those can wait. that being said...i DO at least agree, that possibly there could be a way to take the stress out of doing a darkhold run, or ifrit. the timed darkhold run and hyper mode ifrit are and are meant to be difficult, period end of story, but if they let's say gave you the choice in say for instance of darkhold a "non-timed" run...with no difficulty change...and let's say the reward for every chest and even the bosses would just be dark matter (say like 5 for defeating mini boss and full boss) because: 1) you're NOT doing it timed, you shouldn't get the same reward a guy on timed would. and 2: you would get a different set of rules.

    What rules? okay this is just me shooting in the dark: 1) since it's not timed, you're already not working against a clock, so people like the person in question, and all involved, could pre-plan before sections of the dungeon, or even say in the middle of said dungeon just rest up, or regain composure..whatever, and while this would help the stress of people like the person in question and you could still do the instance and learn it, because only the finishing time frame has changed, not mob density or difficulty.

    and 2 (i know i'm gonna get either hell or at least a "atta boy" for this) : You get a guaranteed mulligan that doesn't involve a full reset and re-entry. Let's say you get to that damned ogre or batraal and you wipe, when you all return to the entrance on non-timed ONLY you get the option to reset the fight you failed at, and then do it again, not the entire run.

    This kind of kills two birds with one stone, you can plan and learn different strategies, which is great because the difficulty hasn't changed...only the time you have to do it all in. so when you ARE prepared for a timed run, you can function as a unit better. then you're getting dark matter when you do kill and progress through, so you can just repair and go again if you want. (of course this is only a theoretic deal on my part...i imagine it sounds silly, but hell it's what i thought of.)

    Giving my opinion of the OP, being on his server and dealing with him, i can say that his replies are pretty much par for course when talking to him daily, if he doesn't agree with what you have to say. in fact i've had him blacklisted for at least the past two months because i just got sick of his attitude if god-forbid, you don't bend over backwards trying to see his point of view or agree blindly with what he says as gospel. the game nor any dungeon they could throw at me pissed me off as much as him just yammering on swearing on LS chat, so it was just better to ignore it AND him. i DO appriciate the fact that for once he claims he's not doing this for himself..so i hope..and maybe one day they may implement some way that people who suffer like that can maybe enjoy the game at their own pace, dungeons and all.
    (3)
    Last edited by Edgecrusher; 10-27-2011 at 08:53 AM.

  5. #75
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Why does the stress need to be taken out of a battle? Ever heard of good stress? How many times in a game like this have you entered into a battle and you have that heart-pounding, blood rushing, combat high feeling?

    I would rather NOT have that taken away.
    (0)

  6. #76
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    I agree with the OP, but for a different reason. I play the game with a couple of friends, and we'd like to take a crack at the 'higher' Ifrit, but we wouldn't mind not getting the same types of drops as "hyper" Ifrit. We do want to see how the fight's like, but there's too few of us to do so. Having to party up with 5 strangers or joining a random linkshell isn't ideal for us.

    But hey, I guess Yoshida doesn't want all content to be accessible by everyone. Hopefully they'll implement some low-man friendly content later on.
    (2)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  7. #77
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Works for me.
    (0)

Page 8 of 8 FirstFirst ... 6 7 8