Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 81

Hybrid View

  1. #1
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by SilvertearRen View Post
    Comments like these are not welcome in this thread. I specifically asked for you people to be more considerate, and you're failing quite horribly at that.

    I'd try to justify everything, but the point of this is to give people flexibility and choice. This isn't about just my friends' health, but a fundamental aspect of the game that needs to be addressed.

    I don't like it when games force a tough battle on me without the option to adjust the difficulty - I don't always have time to spend one whole hour on a single boss.
    But wait... what does you not having the time to spend "an hour on a single boss" (which isn't the case in FFXIV, as others have noted) have to do with your friend's condition? I mean that is the premise you started this thread under.

    You started this thread pleading for the sake of a friend with a medical condition... and within a few posts, you've brought it around to also being about what you want and what time you have.

    So then, is this actually all about you feeling that you don't have time and that you prefer difficulty settings in games? Did you use your friends' health as an emotional element to bring more "weight" to it?

    I have a feeling you just outed yourself here, Silver.... And if that's the case, then shame on you for using the health of others to further your own personal agenda.

    Further, the post you responded to is absolutely fine. They gave a straight and frank answer with valid advice. Just because it wasn't sugar-coated and wrapped up in sympathies doesn't make it "rude".

    As for your suggestion, I've already stated in a previous thread that I'm not against the idea itself, but that I question the feasibility of it, given all that can happen in its wake.

    P.S. If you 'sometimes' don't have the time to do more time-consuming content, then 'sometimes' you simply choose to do things you can do in the time you have. Save the more involved content for when you do have the time for it. It's not rocket science.
    (0)
    Last edited by Preypacer; 10-26-2011 at 09:28 PM.

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by SilvertearRen View Post
    I have friends who have difficulties handling stress and anxiety, and they also want to be able to participate in the Lv50 content in Final Fantasy XIV. As it exists now, Dzemael Darkhold and the Hyper Ifrit Fight are too stress-inducing for these people, and their personal health can suffer as a result.
    Riddle me this, if your contending some sort of "Training" mode should exist for players who get....Stressed? you said.

    If someone is playing a video game and mere death causes them "Stress" I think there are other issues that should be looked at before asking the game to conform to their every whim. Not trying to be rude or anything but people need to take their mental health needs into consideration before undertaking a potentialy stressfull task to them.

    Thankfully for these people the game has it's own built in training system...death.

    There is 0 repurcussion for failing a darkhold run aside from some durabillity loss, take doing the dungeon and being killed...training. You can't expect the game to toss on some fleece mittens to let you feel out every nook and cranny of a dungeon prior to actually playing it.

    Hell if you don't want to learn the dungeon hundreds of people have it the dungeon and all it's quirks document on the internet, in turn creating a training manual of sorts that just takes some practice to learn.

    Asking for a "Easy mode" for everything is just a massive redundancy when learning the game can come through existing mechanics inside the game.

    If someone finds the death of their pixelated character "Stressfull" I suggest they avoid video games, or at least the ones that include death (And often a more serious pentalty than just armour repair)
    (18)

  3. 10-25-2011 03:15 AM
    Reason
    necro

  4. #4
    Player
    kensredemption's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    286
    Character
    Yongdi Washou
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Hmm...it's kinda hard to make a compromise for something like this. I suppose it's fair though. If you want better loot: You're going to have to work for it. :/
    (2)

  5. #5
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Firstly, you state that you don't have "an hour" to do certain content. Well, nothing currently available really takes an hour to accomplish. Ifrit is easily done within 15 minutes (and only has a 30 minute timer, at that.) Darkhold is also easily beaten within 30 minutes, so again, not an hour. That wraps up your end-game. So that point is kinda moot to your argument.

    Second, "casual" players, or "easily stressed" players have been given a WHOLE video game of content that is easy to accomplish and stress-free. Story missions, class misions, crafting, gathering, materia/spiritbonding, several lower-tiered dungeons, camps, behest, leves, escort missions, Strongholds, a higher-tiered dungoen (Darkhold is not difficult to accomplish, all that is required is a little knowledge on the instance, and several practice attempts.)

    So with all this available in-game for the type of people you are looking out for, please leave the one challenging battle currently available alone. For the record, I'm not opposed to opening up the option to "re-do" to 4-man Ifrit fight. However, leave the current and all future Hyper modes alone. They were implemented for players who want a challenge and to feel rewarded as such.
    (14)
    Last edited by Belial; 10-25-2011 at 04:08 AM.
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.

  6. #6
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    I do like the idea of scalable difficulty, quite a bit. (For what it's worth, in Toto-rak you can already decide which path you're interested in taking and how difficult the instance will be as a result, and it works fairly well, so I think the devs are already thinking along these lines.) At the very least, it's nice for when you're unsure about the strategy on something and want to test it out and gradually work up to the highest difficulty level with a group.

    In general my suggestion to your friends, in perfect seriousness and kindness, is that XIV probably isn't the game for them - different forms of entertainment will appeal and be tolerable to different people, and an MMO like XIV probably just isn't a good fit. Please refer them to the 'A Word To Our Players' message that pops up at the opening screen to FFXIV. However, I feel the basic idea has merit regardless.
    (1)
    7UP!


  7. #7
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    I just have to ask, did your friends level up to 50 in a group of 8 fighting enemies 5 levels below themselves the while time? My hp bar constantly goes to yellow no matter what I do in this game, and if I had their stress management issues, I would never play anything where death can happen.
    (0)

  8. #8
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    I am opposed to this. It seems like there's a movement in games to make every ounce of content experienceable by even the most incompetent of players. That takes away a significant drive to experience content for other players, while at the same time eviscerating the difficulty on the broad scale.

    In essence, it's a move to make FFXIV even more grindy, and less challenging. And that is something that I feel would be detrimental to this game, if not any other game.

    To place an easymode version of all of the challenging content is akin to removing it, and I pray that SE doesn't go this route.
    (5)

  9. #9
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Hmmm...

    Maybe but,


    If playing a video game causes you to have anxiety attacks and medical problems.... maybe you shouldn't be playing a game. They are designed for fun and you clearly have issues if you're having to chug pills to play a game. Seek medical attention asap.
    (8)

  10. #10
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    oh hi hellfire citadel's buff.
    NO
    (0)

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast