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  1. #21
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    I am opposed to this. It seems like there's a movement in games to make every ounce of content experienceable by even the most incompetent of players. That takes away a significant drive to experience content for other players, while at the same time eviscerating the difficulty on the broad scale.

    In essence, it's a move to make FFXIV even more grindy, and less challenging. And that is something that I feel would be detrimental to this game, if not any other game.

    To place an easymode version of all of the challenging content is akin to removing it, and I pray that SE doesn't go this route.
    (5)

  2. #22
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Hmmm...

    Maybe but,


    If playing a video game causes you to have anxiety attacks and medical problems.... maybe you shouldn't be playing a game. They are designed for fun and you clearly have issues if you're having to chug pills to play a game. Seek medical attention asap.
    (8)

  3. #23
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    oh hi hellfire citadel's buff.
    NO
    (0)

  4. #24
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    MMOs aren't for everyone. Well, some MMO content isn't for everyone I should say.
    (2)

  5. #25
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by PrettyPrincess View Post
    Well, some MMO content isn't for everyone I should say.
    That is the best way to sum up an answer to this thread. Plain and simple: Not ever facet of MMORPGs is tailored to all, as it should be.
    (5)
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.

  6. #26
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Well, basically, as long as the easier difficulties had fewer (i.e. a smaller or different drop set) rewards, I don't think leveldowned versions of things would be detrimental to the game. If the different drop set included lower-level pieces as well, this would actually be a potentially viable way to expand the level and scope of content in the game, I think. (I know I'd like to do a lower leveled Ifrit fight as soon as I was high enough to be useful in the party, especially if I got drops which would then benefit me as I climbed to 50 where I could do the Hyper Mode Ifrit fight.)

    However, the idea that not all challenges in an MMO are for everyone is true - this was part of the core idea of the game, when "you can experience the main story content on a gatherer or crafter job" was still part of the spec - the Hyper Ifrit fight is for people who are trying to challenge themselves with a difficult fight, and get some pretty excellent rewards as a result. While the total content in this game is still /fairly/ low, your friends should be able to know their own limits and pick their challenges accordingly; if they can't feel like they're fully enjoying the game without doing content that they're not capable of handling for medical or personal reasons, this really isn't a game they're going to enjoy in the long term.
    (5)
    7UP!


  7. #27
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Teakwood View Post
    While the total content in this game is still /fairly/ low
    Liked your post but totally disagree with this. There is: crafting, gathering, story missions, grand company quests, class quests, side quests, leves, behests, escort missions, strongholds, beastmen camps, materia system, dungeons/instances, RPing, exploring, a primal battle, and on the horizon: hamlet battles, jobs, job quests, new primal battles, new instanced dungeons, pvp, etc, etc.

    So, the game has a wide range of options available. Not to mention all the little gimmicks a person can create on their own (naked races, LS events, etc.)
    (0)
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.

  8. #28
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Also darkhold and ifrit are hardly stressful. it's only stressful when people start yelling on vent ; ;
    (3)

  9. #29
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Belial: True, point taken. Coming back from a long hiatus I've actually been rather surprised at how much there -is- to do, and I certainly haven't gotten bored yet, especially given their changes to DoL, which I've loved since initial release and has just gotten better.

    Compared to other games, though (FFXI, in my experience), and especially at level cap, which the OP's friend's clearly are at if they're attempting the Ifrit fight, in terms of DoW/DoM content, there's not a -whole- lot to do that's not either too difficult for them to be comfortable (Hyper Ifrit, probably Dzemael) or too easy for them to not get bored, which is why I think downscale options for the difficulty might not necessarily be a bad idea. I was using 'content' to refer to a specific subset of content.

    (Also, it wasn't a slam on the game, for what it's worth; it's just an observed fact that the game doesn't have -too- much content as it is, which the development team is working to remedy on a daily basis. Which is awesome. I'm planning on paying for the game and grinding classes to 50 on the promise of content to be added in the future. I'm quite patient ^^)
    (1)
    7UP!


  10. #30
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    as my wife sounds pretty much as you described I understand where you are coming from but she is just not going to do these events, as people already mentioned Ifrit Easy Mode is there so you can experience the Ifrit fight without doing the end game version. However It would be good if the easy one was repeatable for those sort of people.

    And to as whoever it was that asked how these sort of people coped in every day surroundings, the answer is with difficulty, hence something like an mmo is very good for them where they can experience alot of people without really being with a lot of people.
    (2)

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