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  1. #1
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    There is already an easy mode for Ifrit, it's the 4 man version, go and do that. Oh but it doesn't drop shiny weapons. Of course not, that's what the hard mode is for.
    (15)

  2. #2
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by neizero View Post
    There is already an easy mode for Ifrit, it's the 4 man version, go and do that. Oh but it doesn't drop shiny weapons. Of course not, that's what the hard mode is for.
    This, also there is Toto-Rak for an easy mode dungeon.

    You friend can still experience content as of now.
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #3
    Player

    Join Date
    Oct 2011
    Posts
    112
    suport this idea 100% im not bothered by the stress factor but sometimes im just not in the mood for hardcore mode or my girl wants me to be freed up sooner rather than later this can def. help in that aspect if i can complete a battle faster becuase my group did easy or even medium mode and i understand about the friends who dont deal with stress well had some like that on xi so that being said i hope yoshi and the team listen to your idea would be nice to see implamented
    (1)
    Last edited by smokymcweed; 10-16-2011 at 06:39 AM.

  4. #4
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I'm not trying to be rude, and my sympathy goes out to your friends, but if they can't handle video games why are they playing them? Or at least play one that doesn't require "stress" like playing the sims or something. I hear Lego Universe is a very easy going MMO.
    (11)

  5. #5
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    I have no problem with this type of system being put in place, as long as rewards differ based upon difficulty, as you have outlined.
    (7)

  6. #6
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    I think it would be incredibly amusing if all endgame content had tiers of difficulty you had to go through. Lets take the ogre from DH for example.

    Tier 1 (for just quest completion): regular tank and spank no bogeys no drop, beat that? Good time for lv2
    Tier 2 Ogre WITH bogeys, obviously this would screw up all tactics for him as it should. Time for lv3
    Tier 3 Ogre as it is now.

    I think it would be interesting and fun to have endgame content expand on top of itself like that. Keep all the good gear for the hardest difficulty but add a step system all players had to go through. Each step would add new dynamics to the dungeon/area that completely screws up the tactics players built thus far. It would add extra life to the content and keep players on thier toes the whole time
    (5)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  7. #7
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Tell your friends to get some meds. Honestly though, they should go see a doctor if theyre getting anxious over a video game to the point where it affects their health.
    (10)
    http://mercsxiv.enjin.com/home

  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by Isaaru View Post
    Tell your friends to get some meds. Honestly though, they should go see a doctor if theyre getting anxious over a video game to the point where it affects their health.
    Comments like these are not welcome in this thread. I specifically asked for you people to be more considerate, and you're failing quite horribly at that.

    I'd try to justify everything, but the point of this is to give people flexibility and choice. This isn't about just my friends' health, but a fundamental aspect of the game that needs to be addressed.

    I don't like it when games force a tough battle on me without the option to adjust the difficulty - I don't always have time to spend one whole hour on a single boss.
    (3)
    Last edited by SilvertearRen; 10-16-2011 at 08:51 AM.

  9. #9
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SilvertearRen View Post
    I don't like it when games force a tough battle on me without the option to adjust the difficulty - I don't always have time to spend one whole hour on a single boss.
    Then don't do that content. Nothing is being "forced" upon you. And if I'm not mistaken, there is no boss battle in the entire game that is one hour long.

    I don't mind the idea of a difficulty setting for various reasons:

    Easy - Strictly for mission completion. Less enemies, lower level, etc. No drops.
    Medium - Basic level and combat style. Normal levels, average drops.
    Hard - Intense combat, should require advanced jobs, higher level enemies, higher chance at drops.

    That would be fine. But do not parade the idea around because you feel your being "forced" into doing hard content.
    (11)

  10. #10
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by SilvertearRen View Post
    Comments like these are not welcome in this thread. I specifically asked for you people to be more considerate, and you're failing quite horribly at that.

    I'd try to justify everything, but the point of this is to give people flexibility and choice. This isn't about just my friends' health, but a fundamental aspect of the game that needs to be addressed.

    I don't like it when games force a tough battle on me without the option to adjust the difficulty - I don't always have time to spend one whole hour on a single boss.
    I think it's pretty ridiculous to ask the developers to implement a system to reduce stress in a video game when it's not a problem for the vast majority of the playerbase. Most people find the challenge and "stress" of a difficult boss fight appealing. I'm sorry your "friends" have issues, but maybe they should just go find a different hobby that doesn't cause anxiety attacks. SE already started adding tiered difficulties. Ifrit easy mode and Ifrit hard mode. If hard mode is too much, then go do easy mode.

    Video games don't have to cater to every type of gamer. That's why there's such a huge selection of them. If one doesn't satisfy you, then you can simply go and find another one. Why should the developers attempt to cater to every demographic?

    This would be like me telling SE, "I only have one arm. Please make content easier so I can play with one arm." It's absurd. Instead of demanding the game change to meet your needs, why don't you go find a game that already does that.
    (2)

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