
Which are the exact same people that are complaining about how this whole relic system works. So yeah.. lol




You could have that done within two weeks of somewhat casual play, OP. That would defeat the entire point of it being a grind.
The reason they want you spamming low level content is so new players aren't subjected to horribly long queues.
I will only accept this for the last step replacing the HQ mats needed. Steps 1 and 2 are doable easily, especially step 2 if you're undermanning everything, can get all the dungeons done in under 4 hours. Step 3...I ain't spending 80 mil (current total price on Exodus) for all the HQ mats needed for this. Take out the crafting, keep everything else.
It's not really a "bit much".
They don't want you getting your relic on the first day it releases.
Just doing daily roulettes + maybe 2-3 alex runs a day will let you finish this first stage in a little over a month.
Though the prices for some things could use tweaking (Especially them Precision Gordian), they don't need to nerf the entire grind or else people will be rocking a relic before the end of the week.





Anima solution?
Take it out from the game, implement a Z recovery sistem. Fire the developers responsable. Come up with something new. Like a multiple end weapon based on the content we do the most, with diferent desing, something i can progress by doing anything i want and not what quest tell me to do, even more, each quest should be diferent for each relic, with diferent lore, targets, locations, NPCs, quest names, etc.
I like the way the new WoW expansion is handling their artifact weapon system. Every class gets a unique quest that unlocks a unique base weapon. Then as you play and earn xp through various things the weapon gets more powerful and unlocks new abilities/stats.
It's much more exciting to see your weapon get more powerful as you go and leveling it doing things you want to do ingame. Farming Alexander 800 (!) times and then being given a weapon just feels dull and like I am trying to climb too high of a wall. I will pass.
YES!!! Why cant we have this!?!?To think that they got that idea from us and doing it better.I like the way the new WoW expansion is handling their artifact weapon system. Every class gets a unique quest that unlocks a unique base weapon. Then as you play and earn xp through various things the weapon gets more powerful and unlocks new abilities/stats.
It's much more exciting to see your weapon get more powerful as you go and leveling it doing things you want to do ingame. Farming Alexander 800 (!) times and then being given a weapon just feels dull and like I am trying to climb too high of a wall. I will pass.

How about we have to kill each of the Extreme primal? Bismark/Ravana/Thoriden
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