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  1. #1
    Player
    Deshavi's Avatar
    Join Date
    Jun 2015
    Posts
    8
    Character
    Deshavi Kirin
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 60

    Help with Gearing

    So after a stint being away, I want to finish what I started with my crafting but I was looking for an order in which I should focus my efforts on.

    Things I have done:
    1. Everything to 60 save for CUL.
    2. Master III unlocked for all Hand classes.
    3. Ilevel 150 full HQ gear with all at least 3/5 melded.
    4. Level 57 HQ crafting tools and comparable offhands with at least 2 melds.
    5. Full set of 150 HQ gathering gear with at least 3/5 melds. (@ 600GP)

    I know I need to get my regional folklore books and am working on that. Working on the pentameld too to get to the stat mins for starred crafts. Does anyone have a short list on how I should proceed from here to get into the top end crafting range?
    (0)

  2. #2
    Player
    Tango185's Avatar
    Join Date
    Apr 2015
    Posts
    60
    Character
    Tox Leclure
    World
    Excalibur
    Main Class
    Archer Lv 70
    The only advice I can give is to start with the i170 accessories and belt as they are usable by all crafting classes.
    (0)

  3. #3
    Player
    Deshavi's Avatar
    Join Date
    Jun 2015
    Posts
    8
    Character
    Deshavi Kirin
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Tango185 View Post
    The only advice I can give is to start with the i170 accessories and belt as they are usable by all crafting classes.
    Great idea. My red script stuff is a little tough to get sufficient quality but I think I just need more CP from my melds to get to the right amount of CP to start pulling it off reliably.
    (0)

  4. #4
    Player
    Tango185's Avatar
    Join Date
    Apr 2015
    Posts
    60
    Character
    Tox Leclure
    World
    Excalibur
    Main Class
    Archer Lv 70
    Quote Originally Posted by Deshavi View Post
    Great idea. My red script stuff is a little tough to get sufficient quality but I think I just need more CP from my melds to get to the right amount of CP to start pulling it off reliably.
    For the red scrip crafting, if you can get your hands on HQ materials it helps significantly. For example, all HQ materials start the quality at 50%. Then with only one or two more successful touches you're at the lower limit for red scrips. Then the rest of your durability and CP can be used to quickly finished the collectable item for turn-in.
    (0)

  5. #5
    Player
    Hermaeus_mora1's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    35
    Character
    Hermaeus Mora
    World
    Behemoth
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Deshavi View Post
    Great idea. My red script stuff is a little tough to get sufficient quality but I think I just need more CP from my melds to get to the right amount of CP to start pulling it off reliably.
    Don't forget to always have a stack of stone soup(bought in golden saucer). Perhaps something better while you're not geared
    (0)

  6. #6
    Player
    Deshavi's Avatar
    Join Date
    Jun 2015
    Posts
    8
    Character
    Deshavi Kirin
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 60
    I have a nice selection of foods thanks to my FC leader and the golden saucer.
    (0)