I read and read and all I see is "I'm entitled! I'm entitled!". No. You're. Not.
I read and read and all I see is "I'm entitled! I'm entitled!". No. You're. Not.
You pay to have access to the game. You don't pay to get content that's made to adapt to your tastes and/or sense of entitlement. You don't pay to have a say in what the devs choose to do. You don't own the game, SE does. You're not the boss of SE, no one here is. Again: you pay to have access to the game. You have access when you pay. You got what you paid for.
I don't remember saying that 210 weapons were required to complete AS4. But they do help. But, we'll just go with your whole point of they aren't "needed" for anything at all. In which case there is even less reason to do them than I even made them out to be. And I dunno why you came to the conclusion that relics aren't what I think they are, because "They are equivalent weapons that can be acquired by non-raiders" pretty much sums up what I think they are in a nutshell.If you want to get technical you can't acquire a 210 weapon until you beat end game, so it's not even required for that. And if 2.x is a benchmark weapons were the choke point on your item level and were not easily upgraded unless you did the relic quest. Relics aren't supposed to be what you think they are. They are equivalent weapons that can be acquired by non-raiders. And people constantly going to the argument of "you don't need it if you don't raid" completely invalidates the entire mechanism of this game and can/will drive players away from this game. It sounds good to you, but trust me you do not want a dead game. This quest is unacceptable busy work to use old content rather than devote resources to creating something new, and it should not be defended unless this is what you want patch after patch.
Furthermore, I don't believe that the argument of you don't need it if you don't raid, invalidates anything about the mechanics of the game. This is a progression based game, but progression in this context doesn't mean "You must be the best of the best no matter what you do!" It just means to advance until you are where you need to be. That's the way I see it at least. And I'm gonna be honest, if a single questline, for a single optional item is going to catastrophically destroy the game with a mass exodus as you say, then honestly, so be it. But I think you are grossly overestimating how many people are actually going to quit over this silliness.
Last edited by Zophar; 12-19-2015 at 03:34 AM. Reason: character limit
Content too hard? Too much rng? Too much effort for the item you want?
Alrighty "white knight" let me break this down for you. As a paying subscriber, we each own a part of the game. If this game was a buy and pay once, or F2P game, what you said would hold a candle, however, this is a subscription based game. Without our money, there would be no more gaming, period. We all have a right in expressing our opinions about the current content, as well as our view on how things should be. Can everyone be happy, of course not. This game would not exist without a player base, and there would be no reason to develop any more content unless there is a constant player base that plays the game.You pay to have access to the game. You don't pay to get content that's made to adapt to your tastes and/or sense of entitlement. You don't pay to have a say in what the devs choose to do. You don't own the game, SE does. You're not the boss of SE, no one here is. Again: you pay to have access to the game. You have access when you pay. You got what you paid for.
"Got what we paid for" is exactly what people are complaining about. We did not pay for rehashed content, we did not pay for a copy paste of content that was not fun before, and we are not paying a monthly fee to be hushed by people like you. It's not an "entitlement" issue, it's an investment issue. Many people here, myself included, are not happy with how our investment is hashing out, and are only continuing to support said investment for hopes that it will get better. Given the current trend, we are voicing our opinions before having to speak from our wallets.
Last edited by Jican; 12-19-2015 at 03:47 AM. Reason: stupid character limits
^ feels entitled to tell ppl they're entitled. The irony here is that you have no right to tell anyone how to use the forums. Thats SE's job. Your sense of entitlement is disgusting lol.
^ this gives them a right to express their opinions about quests no?Welcome to Forum: Quests!
The purpose of this forum is to provide a place for players to discuss various quests in FINAL FANTASY XIV.
This forum is a place where you may discuss quests. You seem to want to discuss ppl. Why not continue discussing the quests? I'm sure there will be interesting quest-related discussions to follow!
Last edited by winsock; 12-19-2015 at 04:08 AM.
I expected an annoying grind and just plan on doing this all casually over the next couple of weeks. With real life (work, family, holidays, etc) and other games to play, 800 Alex runs AIN'T HAPPENING. LOL. For my summoner (my main) the weapon is not BIS so I'm even less motivated to go through with the whole quest. There really isn't any rush. I'm just a little salty over the lack of innovation with the quests and the crap stats on some of the weapons.....and the crafting component of step 3. But, it is what it is. I still need to take down savage and Thordan Ex....just because. :-/
As an omnicrafter myself, I have to admit that when I heard there was crafted stuff to sell I was pretty excited to start price gouging. But after seeing what exactly the quest is asking for, I can't help but feel bad for the players without crafters that want to get a relic. One of each would be pricey enough, but 16? I can't believe the dev team thought that was in any way acceptable--especially with items locked behind each and every type of specialist craft.
Furthermore, while I don't mind a grind, they delayed this relic faaaaaaar too late to be asking for a whopping 620 alex nm runs. Why wasn't this introduced in 3.0 or 3.1 like originally intended? Surely it couldn't have taken long to come up with the sparse dialogue and tokens reusing old models that this had to be delayed by 6 months. By the time most people complete this thing it'll be like a week from 3.2 and all that effort will have been for nothing. I love what they did with the first two steps, and I definitely appreciate the neat glam options from the i200 weapons, but I think I'll be holding out until the live letter to see their future plans with this before continuing on with the third step.
It's been really disappointing the last few months with how content has been going. Thordan Ex was absolutely perfect, but it's not enough to make up for the long content lull we've been experiencing. Hopefully Yoshi-P and his team can turn this around in 3.2 before it gets any worse
5th grade logic. Pretty.
People are not debating the quests. People are bitching. No one here owns a part of the game. It's like saying I own a part of The Coca Cola company just because I bought a bottle the other day. What you pay for subscription covers server maintenance; it hardly covers the hour wage of a single member of the dev team. No one heres own shit, and people have to start dealing with it. The grind is not painful, it's normal relic stuff; it feels big because they added three steps at the same time. The old relic started i80, then we got another upgrading option afterwards and months after we got Atma. Some people spent months trying to farm the 12 pieces, in a grind that was way more painful than anything people have now, and after that they had to do books to match the stats of the i95 weapon from coil (you could only do 4 books at launch of the animus questline). If you don't feel like doing it, just farm Thordan. It's a good weapon as well. If you can't farm Thordan, if you don't raid, if you can't craft, if you can't gather and if you can't save the gil to buy items, what are you doing with your time in the game?
Content too hard? Too much rng? Too much effort for the item you want?
This is wrong. People simply misinterpreted the line stating that "There were nine books in total. Of which, only four were available at first" All that line meant, was that you only had four books to choose from at the start, then the other books became available as you completed the previous ones.
Aside from that though, you bring up good arguments.
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