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Thread: Anima Weapons

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  1. #1
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    The grind doesn't bother me in the least, the crafted turn ins do.

    I made 7 zeta between my main and my now unsubbed alt account but I am not making a single anima weapon. Those crafter requirements make me refuse to do even 1. Not when it will just become a glamour item in 4.0 anyway
    (4)

  2. #2
    Player
    Soraki-Muppe's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Sor-aki Muppe
    World
    Odin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by AnimaAnimus View Post
    The grind doesn't bother me in the least, the crafted turn ins do.
    Same here, since that part it the only one which made me go wtf, at this moment they are so expensive and since people will continue to need them I don´t see that changing in a long time. So for now the only ones that will get the relic are crafters, clear-sellers, gil buyers and those who in some other way have managed to get enough gil.
    But my biggest fear is that this will be christmas eve for all who sell gil... gg SE, gg.
    (2)

  3. #3
    Player

    Join Date
    Jul 2011
    Posts
    644
    like i said in a other tread there are 2 reason why it's expensive :
    1) the high demand
    2) diadem item XD, a lot of the mat is coming from diadem, i don't think DOL is farming diadem right now, the same players is certainly doing the relic too.
    (0)

  4. #4
    Player
    Melondra's Avatar
    Join Date
    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Cant have the scales tip vastly on one side and then the other. This game economy can best be described as a teater toter. "World of Warcraft " had a great economic structure,Final Fantasy XI online, Aion Online,Warhammer Online, Phantasy star online I,and II. I can go on and on. This type of system does not work or will never work in a MMO all youll get is the same thing over and over again. Ihad crafts in FFXI and WOW that I used for years will very little deflation. Final Fantasy XI economy was stable for a good part of a decade. Se should of drawn from other MMO's to come up with a economically sound structure. A lot of the Alpha-Beta Testers oppsed this type of system because we knew this would happen, the excuse was "it will get better" its been more then 3 years and the economy is still as bad as it was at lauch and there is no excuses for this type of lazeness. And I hate to say this but the player -base is to blame for this mess
    (1)