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Thread: Anima Weapons

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  1. #11
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by winsock View Post
    snip
    See, here's the thing, the people who are complaining about the specific way they implemented the quest, I can get behind. It does feel boring, and generic. I even get the distaste over the crafted items. I'm in the largest fc on my server, so for someone like me, getting those items won't be that bad. But I get the people who aren't as lucky. It's primarily the people who are bitching about the effort vs reward, or those who are talking about these weapons as if they are mandatory are the ones I'm taking issue with. I'm not going to repeat my reasons for feeling this way, as I've already said it as clear as I can.

    And as Gomiki perfectly stated, there's a difference between bitching and feedback. Most of what I'm reading is "This is too hard. SE you're all a bunch of idiots. Blah blah blah." And as for the people who aren't complaining about the effort and difficulty, so much as the implementation, I feel your complaints would be better received if you paired it with a suggestion on how the game could be made better. Aimless bitching and telling people, in this case, SE what you don't like is far less useful as feedback than telling them what you DO want to see. Just my 2 gil on the matter.
    (1)
    Last edited by Zophar; 12-18-2015 at 07:56 AM. Reason: character limit
    Content too hard? Too much rng? Too much effort for the item you want?