
Originally Posted by
TatoRazzino
Yes, all content is optional. You get to choose what you do and what you don't do. According to people in this thread, casual players choose not to raid, do Thordan or any Ex-Primals when they're launched; apparently, they also choose to not craft or gather anything, and they also choose not to save the gil their get from their roulettes; they choose not to have any retainers leveled up to bring them stuff to sell to get gil as well. Now, the relic comes out, and casual players choose to do it, and then they hit a crafting requirement and cry in the forums because it's hard to save the gil to buy the items (which are getting cheaper by the day, at least in my server). What bugs me is: casual players choose to ignore basically all the content in the game and they also choose not to be friends with anyone that crafts or gathers, so why bother with the relic? Why do they want the Anima weapon in the first place? Why is it such a big deal? Developers don't have to worry about pleasing people that choose to ignore all the alternative content they produce. The Relic is matching all the other weapons, so it should be hard, it should make people hit brick walls. They're gonna nerf this step soon, so what's the rush? Casual players usually wait for nerfs and echo to do anything anyway, why are they being picky now?