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  1. #11
    Player
    RinMasami's Avatar
    Join Date
    Dec 2014
    Posts
    3
    Character
    Rin Masami
    World
    Shiva
    Main Class
    Astrologian Lv 60
    I think everyone seems to forget that Gravity costs less mana than Holy.. i would rather have less mana costs than an additional effect

    Edit : IMO the only thing that needs to be changed is the level requirement for gravity
    (0)
    Last edited by RinMasami; 12-26-2015 at 11:13 AM.

  2. #12
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,356
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    I personally always thought it should heavy mobs~ Slow is not a bad idea either~
    (1)

  3. #13
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by RinMasami View Post
    I think everyone seems to forget that Gravity costs less mana than Holy.. i would rather have less mana costs than an additional effect

    Edit : IMO the only thing that needs to be changed is the level requirement for gravity
    The other nice benefit over Holy is that it can be centered around whatever the AST wants, as opposed to Holy requiring the WHM to run in and spam.

    I wouldn't mind an MP cost increase for a more interesting effect, though.
    (0)

  4. #14
    Player
    Mendalas's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    198
    Character
    Mendalas Dragoonai
    World
    Balmung
    Main Class
    Astrologian Lv 100
    I like the op's idea. a "slow" effect would be awesome for gravity considering white mage can stun all mobs for 4 seconds with holy
    (1)

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