BTW, I only did the relic quest up to Novus during 2.5 once there was nothing to do. That is my limited experience with the Relic.

Okay, so I am not the only one who's seeing this as a poor decisions on the developers part. Looking at it now, I think it would've have been much more rewarding for players to be able to hand in their Zeta at launch and once hitting 60 to get their ilvl 170 relic weapon, have the upgraded version for ilvl 190 during 3.1, and now have the grind part that nets you the ilvl 200-210 version (hinde sight is 20/20 of course). Instead, they are now front-loading everything on the player base, and at a time when the weapons really won't have a significant affect except for the glowing effect.

The reason I making a slight deal out of this is because I am really beginning to question the logistical side of the development team for this game. I found 2.x content (SCoB, FCoB, Relic weapons, and CT raids) to be really well designed for not having beta testers checking to see how certain content fans out (Hunts was a mess but was fixed pretty quickly). Now, though, I feel like they are flailing like madmen when it comes to how they are going to release content, and not really forecasting how it will affect future content and their player base.

And the reason for character limitation on forum posts still eludes me.