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  1. #471
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Blood-Aki View Post
    It's the fact that you foolishy really think its that easy,and you are continue to ignore that servers have DIFFERENT economies. youalso seem to assume everyone can be on all day to make that glorious gill "without trying" bottomline is, you're in your own little world.

    Gill may be easy to make, but not in the amount that you thinking, certainly not 30 mil in a month quick, Unless you never sleep and do anything else but ffxiv. Seriously, Get over your self. i dare you to make even close to that much on a populated server with veteran crafters all around you. and everything is dirt cheap.

    oh and you also forgot that golden rule of NOT EVERYONE WILL LEVEL gathering/crafting jobs, doesn't mean they are "lazy" they simply do not enjoy it, Try to understand that.
    I am on one of the worst servers and the prices still would not cost you more than 5 mil at the rate things are selling for as of today. 30 mil is just a number I threw out and it's not based off of gathering alone. I said you could casually make 30 mil inside a month and I maintain that statement. Just look at blood peppers and gardening. It's whatever, you're blind to the opportunities out there and that's ok. That's why players like myself can make millions without trying that hard.

    Gathering and crafting are not the only ways to make gil. If you have gil problems in this game, you are simply lazy when it comes to making gil.

    Just boils down to people not wanting to pay/work for a proportional effort for a ilvl210 weapon. 210 weapons are not suppose to come easy and people just wanted a weapon they could have finished within a matter of a few weeks.

    Quote Originally Posted by Kaurie View Post
    I agree, but it's missing a lot of the game currently. As leveling is a big part of this game, getting the relic should require you to level something from 1 to 60. If you already have a 60, then you'll need to make a new character obviously.

    Let's also add in a clear of A4S, because raiding is also a big aspect of the game and we don't want to leave that out.

    Let's also not forget GuildHests, probably completing 10 of these would suffice.


    3-5 mil is not easy to make in this game either. If you are a gatherer or crafter, sure it is, but it's not if you're not.
    So, would you rather have another grind in place of crafting mats? How about another 300 alex normal runs? See I can make slippery slope arguments too ^_^ yay fallacies for everyone

    Quote Originally Posted by Kaurie View Post
    They should design content about getting a weapon to exclude content that has nothing to do with weapons. Yes, I agree with that statement.
    So... then... only raids and ex primals should drop high level weapons? Because outside of the relic, most weapons are garbage.

    Quote Originally Posted by ScarletDawn View Post
    And how long would that take you to make 30 mil?


    100k per hour lets see. That is around 300 hours of Gathering, i mean that really isnt casual. As that is around 10 hours for 30 days...or 1 hour for 300 days(bit extreme) So if you were to do say 5 hours per day again not very casual then it would take about 60 days to get 30mil....and that is with a fixed market.

    You see its not casual as a casual player rarely spends 3-4 hours in game due to other factors.
    Then don't gather to make the gil? You could craft instead and make way more gil for much less time. Even if you don't want to gather or craft, you could garden or run battle class retainers. There are plenty of ways to make gil casually, you all just like making poor excuses for some contrived situation that is not the practical reality of your average player.

    Quote Originally Posted by Alexander_Dragonfang View Post
    There is a delusion going on the forums, and developer team also has it... Where suddenly being casual means you have like 10 hours free time to play this game or something... All casual content in this game is "dumbed down" but also takes eternities in terms of playing, to a point where, most casual players would have more chances of learning and finding, even for short spans of time, static groups and getting the high end weapons right away than commiting to this kind of content.

    In fact, most players who are able to finish relic weapon quest first, are the most hardcore players who are able to stay logged on till they get it and are able to drop any amount of gil needed for its completion.

    Casual players... Yeah, they still doing 2.0 relic quest for the most part... So much for "casual content" in fact, time factor in, relics are probably harder to get than raid weapons for a wider group of the playerbase... Yeah, the casuals.
    If a player is that casual, then they should just stick with an eso weapon. This costs less than the materia step from the 2.0 relic and this is less grindy than the animus books. People just don't like the relic because it actually takes some time and effort, like a 210 weapon should.

    Also, the 1st relic was just completed, less than seven days from it's release. IF you sum up all the possible hours that person could have played, that's 4 days x 24 hours. That's 96 hours of gameplay, divide that up over six weeks and that's 16 hours a week. That's pretty casual, you guys just want your weapons handed to ya! lawl
    (0)
    Last edited by zosia; 12-20-2015 at 04:22 PM.

  2. #472
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by zosia View Post
    I am on one of the worst servers and the prices still would not cost you more than 5 mil at the rate things are selling for as of today. #0 mil is just a number I threw out and it's not based off of gathering alone. I said you could casually make 30 mil inside a month and I maintain that statement. Just look at blood peppers and gardening. It's what ever, your blind to the opportunities out there and that's ok. That's why players like myself can make millions without trying that hard.

    Gathering and crafting are not the only ways to make gil. If you have gil problems in this game, you are simply laxy when it comes to making gil.

    Just boils down to people not wanting to pay/work for a proportional effort for a ilvl210 weapon. 210 weapons are not suppose to come easy and people just wanted a weapon they could have finished within a matter of a few weeks.
    Sorry honey, that ain't it. If we have gil problems, we don't play enough for long periods of time to make it (meaning real life, which ALWAYS takes priority), or we don't know the tricks to making it fast because nobody is spilling the beans. It ain't laziness for the majority of people complaining about this, it's that we do not have the time or the knowledge. Time cannot be fixed. Knowledge can, so if you want people to start complaining, start telling people how to make easy money if they don't have crafting/gathering or raid.
    (3)

  3. #473
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RyuDragnier View Post
    Sorry honey, that ain't it. If we have gil problems, we don't play enough for long periods of time to make it (meaning real life, which ALWAYS takes priority), or we don't know the tricks to making it fast because nobody is spilling the beans. It ain't laziness for the majority of people complaining about this, it's that we do not have the time or the knowledge. Time cannot be fixed. Knowledge can, so if you want people to start complaining, start telling people how to make easy money if they don't have crafting/gathering or raid.
    There is no secrets here, the info is on the web, search for it. I am not here to hold people by the hand. If people want to finish the relic, they need to make gil. If they need to make gil they can gather, craft, play the MB, use retainers, garden, etc, etc. Sorry if the truth offends ya bub, but if you can't go swing a pickaxe to gather some shards at the bare minimum, you're being lazy.
    (1)

  4. #474
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by zosia View Post
    There is no secrets here, the info is on the web, search for it. I am not here to hold people by the hand. If people want to finish the relic, they need to make gil. If they need to make gil they can gather, craft, play the MB, use retainers, garden, etc, etc. Sorry if the truth offends ya bub, but if you can't go swing a pickaxe to gather some shards at the bare minimum, you're being lazy.
    The fact getting a relic stopped being about being challenged in your ability to actually pve, and being skilled in your job of choice, and is now about making massive amounts of gil, and mind-numbing chores we've long since got tired of is a sad joke.

    The people who are lazy are the one who'd rather chores a few hundred times instead of call for the option of doing something challenging to push themselves about a half dozen times. Last time there was any real satisfaction to the relic was 2.0.

    We sub to this game to be challenged, not to get bored doing chores. How do people forget that? How does square forget that?
    (4)
    Last edited by Reilyn; 12-20-2015 at 04:57 PM.

  5. #475
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Reilyn View Post
    The fact getting a relic stopped being about being challenged in your ability to actually pve, and being skilled in your job of choice, and is now about making massive amounts of gil, and mind-numbing chores we've long since got tired of is a sad joke.

    The people who are lazy are the one who'd rather chores a few hundred times instead of call for the option of doing something challenging to push themselves about a half dozen times.
    The only relic step that was ever challenging was titan HM. The rest was never a challenge, just time sink after time sink. Making gil is nothing more than another time sink.
    (0)

  6. #476
    Player
    Reilyn's Avatar
    Join Date
    Mar 2012
    Posts
    163
    Character
    Vael Keriun
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by zosia View Post
    The only relic step that was ever challenging was titan HM. The rest was never a challenge, just time sink after time sink. Making gil is nothing more than another time sink.
    That's exactly what I was alluding to. The relic should be about going through a challenge. Not the time sinks we got ever since then.
    (4)

  7. #477
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Reilyn View Post
    That's exactly what I was alluding to. The relic should be about going through a challenge. Not the time sinks we got ever since then.
    yup, I absolutely 100% agree.

    I think the relic should have been as simple as using the eso weapon as the base and requiring you to clear ravana ex, bismark ex, and thordan ex. But thats too much to ask, the people unwilling to run that content need 210 weapons for who knows what, killing lady bugs outside of gridania perhaps?
    (0)
    Last edited by zosia; 12-20-2015 at 05:08 PM.

  8. #478
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    a WEAPON for a DOW/DOM shouldnt involve DOH/DOL in the process, because getting the best DOH/DOL doesnt involve DOW/DOM period.
    (8)

  9. #479
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by zosia View Post
    Why should a legendary weapon, essentially what the relic is should be, skip on including different parts of the game into the quest line?
    Fixed that for ya. Because with that, you hit the nail on the head. If the relic truly was a legendary weapon, incorporating the different parts of the game into actually obtaining it would be perfectly alright. But the sad fact is - it's only a legendary weapon when it comes to lore. Step away from that and what you have is something akin to an antique piece of something on an auction for example: sure, you can go and get it, you can spend an incredible amount of money to get it, but it won't be of any use other than looking pretty. And once you have it, you'll be spending even more money on it to keep it clean and maintained and generally to prevent it from falling apart. That's what the relic rather is. When at the same time, you can go down to the little store on the corner and buy a current, actually working version of the same item, for much cheaper, that you can actually use. That's what the Eso weapon is.

    Just think about it: Esoterics were added in patch 3.05, that was July 21, five months ago. From then on, basically everyone could have their Antiquated weapon on August 4 - two weeks of capping Esoterics only by running Expert just once a day, and then doing it again on the 4th and running something that awarded....a measly 15 tomes? I think expert gives 75, and the weapons cost 990, but I'm not completely sure; the overall figure was this, anyway.
    Now it's throwing yourself against RNG in farming FATEs (something that was already hated with the actual atma back then) - you either get the 18 crystals in a day or two, like a friend of mine was lucky to, or you farm for two days and only have 2 crystals to show for it...... (Yeah there is the Zeta, which not everyone has, and even if someone does, they might not want to lose the actual item, maybe because the customised stats are lost for example, replica for glamour notwithstanding.) And then you have to go through 10 dungeons, all of which you can no doubt do blindfolded by now, for all the wrong reasons. And this gets you on par with an essential "one dungeon a day for two weeks" alternative. Then comes the actual grind, and let's not even delve into the details of that, what's important is that it's incredibly mind-numbing in every sense of the word, only to get you an i210 weapon. Something a small group already has. Something that will be, at best, nothing special by the time most people even get close to finish, probably, because by that time we'll have the Eso upgrade drop in VA - another dungeon that's been a faceroll since about the day after its launch.

    So much for the "legendary" status of the Anima Weapon. And because of this, it should not have an arbitrary additional step forced into its obtaining, only for "crafter relevancy" to get another band-aid. But hey, why not, as Warlyx hinted at it: let's have the next top-level DoL/DoH tool require Alex Savage. It's "legendary", after all, is it not? So why should it skip on including different parts of the game in its questline?...
    (2)
    Last edited by BreathlessTao; 12-20-2015 at 06:54 PM.

  10. #480
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Warlyx View Post
    a WEAPON for a DOW/DOM shouldnt involve DOH/DOL in the process, because getting the best DOH/DOL doesnt involve DOW/DOM period.
    I definately agree with you, and the crafting community would be in uproar if their gear was gated behind battle content, but you should remember that certain crafted materials used to be dungeon drops exclusively, athough the MB exists, did which help them (and yes, that's not the same situation as now because of supply and demand, wherein these crafting items are designed to be very hard to get, whereas the dungeon drops were a semi common drops from the basic dungeons).
    (0)

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