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  1. #1
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    In a raid setting I see nothing bad about resetting our cooldowns.

    I can only see good things come of this.
    (4)

  2. #2
    Player
    ArcyEvil's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Evil Jareed
    World
    Phoenix
    Main Class
    Lancer Lv 60
    Every1 waiting for this qol.
    (2)

  3. #3
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    It really shouldn't be a difficult change since they already do it for Wolf's Den.
    (4)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  4. #4
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    It makes no goddamn sense that they haven't done this. Like maybe back in 2.0 you could say that they don't want you just blowing all your cooldowns on the trash (lol) and then getting them reset for the bosses, but they don't even let you fight trash in Heavensward raids. They just skip you right to the boss because they didn't want to put checkpoints in.
    (4)

  5. #5
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Bumping to keep updated.
    (0)

  6. #6
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Haven't they been saying they'd do this for like a year?

    WoW does it IIRC. It can't be that hard.
    (0)

  7. #7
    Player
    JefersoN's Avatar
    Join Date
    Apr 2014
    Posts
    35
    Character
    Bisfo Kelevra
    World
    Behemoth
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by FoxyAreku View Post
    Haven't they been saying they'd do this for like a year?

    WoW does it IIRC. It can't be that hard.
    Its laziness
    (2)

  8. #8
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by FoxyAreku View Post
    Haven't they been saying they'd do this for like a year?
    I thought they said they'd "think about it".

    Maybe. MAYBE they haven't done it because resetting cooldowns will speed up progression. Which, if true, is sad that making progression slightly longer is more important than the quality of the raiding experience.
    (3)
    Recently returned player.

  9. #9
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    The devs have always cited balance reasons for refusing to put this in (and taking so long to implement zero-cooldown for changing jobs in all sanctuaries).

    The only balance reason I can think of is potion abuse by gatherers - pop a cordial hit a node, instant queue a raid/trial as a full group, leave instance, oh look potion cooldown is reset and no penalties. and if it worked unsynced? oh baby wouldn't even need a group to abuse the system.

    Could make it so cooldown release wouldn't kick in until at least a 3-minute battle (like Echo), but regardless cordials seem a likely culprit.
    (0)

  10. #10
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jeykama View Post
    The devs have always cited balance reasons for refusing to put this in (and taking so long to implement zero-cooldown for changing jobs in all sanctuaries).

    The only balance reason I can think of is potion abuse by gatherers - pop a cordial hit a node, instant queue a raid/trial as a full group, leave instance, oh look potion cooldown is reset and no penalties. and if it worked unsynced? oh baby wouldn't even need a group to abuse the system.

    Could make it so cooldown release wouldn't kick in until at least a 3-minute battle (like Echo), but regardless cordials seem a likely culprit.
    Um, considering we're talking about cooldown reset upon wiping, you'd have to go in and get killed to abuse such a thing. Waste of time and repair.
    (4)

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