I agree it would make groups have more fun while playing.


I agree it would make groups have more fun while playing.
And still no reply from devs or community team. Welp.
Nothing like doing a pull and your healer/tank dc, just after everyone did their full openers lol. Or party wipe on a mechanic that the tanks just hit defensive skill. 2 mins here, 4 mins there. 2 hr instance turns into 1.25 hrs of actual playable time.... please reset them on wipe (potions included). I support this thread!

Full support for this. The wait for our tanks Living Dead or Hollow Ground is annoying. Sometimes were sitting there an entire 4 mins b/c of someone messing up at the start and had a derp moment and died.
Pls let this be a thing!
If the devs are still worried this might get abused somehow, just make it so all skills go into cooldown AFTER you leave the instance, like if you have just switched classes outside a sanctuary. Simple.
Dont let this thread die


Keep sharing input, either your experience or some positive support!


Bumpin for top page.



And add a way to reset all skills when using a striking dummy too! Having to wait several minutes for skills and pots to reset every time I want to practice an opener is stupid!
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