yea, i understand that Gabba.
but as a level 40 MRD i was able to still obtain 450-500 EXP from rank 47-49 mobs that were killed by a level 50.
SE could just easily build in a bigger scale cap for every 10 levels, like @10 level range 400 EXP, but @11-20 300 or so.
but totally removing exp from players 11 levels above destroys the purpose to help friends with various things, hard quests, leves, or whatever.

we had no problem with scaling exp between low and high players up untill now, besides 1.19 of course, so why the sudden change?

i'm just frustrated that i can't do leves with friends anymore as i'm to high for them.
and i'm surely not gonna do leves with them if it's costing them their exp.