Quote Originally Posted by Whiston View Post
That's not how math works!
I mean, unless he is saying he has the same odds of getting the same dungeon 7 times in a row as getting the other dungeon 7 times in a row. Which is true. It's kind of hard to tell from his sentence though.

Quote Originally Posted by VanilleFang View Post
You're right. Everyone complained between each new set of Expert dungeons before 3.0 too. It's been proven that people will complain about the dungeons regardless. "They're too boring!" "Let us speed run them faster!" "They aren't new or special or interesting or cool or good!" We've seen it all months ago.
True, but just because something is bad, doesn't mean that it cannot be worse. Having 3 dungeons is 150% more options, and consequently should take roughly that much longer to get 'bored' of it. This assumes people are getting bored due to repetitiveness.

It's hard to tell if it's just dungeon quality though. I personally do not like the two new ones, straight from my first run.

I'd like to further this by adding that 'people' is very generic. The same 'people' complaining pre 3.0 are not necessarily the same ones as complaining now.

Finally, if people complained that there were too few dungeons pre 3.0, why did SE think it was in their best interests to reduce it even further?