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  1. #1
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70

    For tanks: Auto select mob with lowest enmity on cycling

    So there is a huge pack of mobs you're tanking and all of the sudden one of them goes off after someone and you're cycling through the list hitting next next next, often times I find this is very slow and inefficient not to mention frustrating. Wouldn't it be cool if there was an option wherein if toggled "next" would switch over to the mob lowest on the hate list so the tank could easily and quickly proceed with reclaiming.
    (3)

  2. #2
    Player
    Niet's Avatar
    Join Date
    Oct 2015
    Posts
    53
    Character
    Rentho'ra Niet
    World
    Cerberus
    Main Class
    Arcanist Lv 70
    There's a small issue with this suggestion.

    Let's say you're a DRK and you Plunged at one mob while throwing Unmend at another. So you have, for the sake of argument, 100 points of aggro on the first and 400 on the second.
    Your team is well-coordinated, and they start attacking the Unmended enemy, leaving the Plunged one alone for now. Unfortunately, the BLM forgot to use Quelling Strikes and their Fire IV pulls the mob to them.

    So you now have a mob with 100 aggro that's attacking you, and another with 400 that's attacking the BLM. The "lowest on the hate list" is meaningless since it's attacking you just fine, it's the other one that you need to get more aggro on.
    (3)

  3. #3
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Hi there provoke.
    (0)

  4. #4
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I would much rather just be able to see (on the enmity list) whether mobs are being held by another tank, I already know that I dont have aggro on a mob, and in this case I should just provoke, but in fights like A2S, I dont know if the mobs in orange are being held by the other tank, or by the DPS.

    To a lesser extent this would also be useful in 24man
    (4)

  5. #5
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Niet View Post
    There's a small issue with this suggestion.

    So you now have a mob with 100 aggro that's attacking you, and another with 400 that's attacking the BLM. The "lowest on the hate list" is meaningless since it's attacking you just fine, it's the other one that you need to get more aggro on.
    It is to be used in order be able to more easily target the mob that is now attacking another group member, like your blm in the example. I'm talking about it selecting first the mob that is now non-red and after someone in your group instead of having to cycle through targets until you reach the mob that has now lost your aggro. I get it that selecting in the context of your scenario, wherein it selects a target that you already have aggro may be meaningless but this is't about keeping aggro its a mechanic to facilitate reclaiming aggro by smart targeting the mobs that have lost your aggro first so you can do as Twilite said and "provoke".
    (0)

  6. #6
    Player
    Kirito_Grimking's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Matrim Grimking
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    How about this instead of auto select or some craziness like that. I would take a feature from FFXI which was tab target the closest enemy to you. I love that currently they doing have in the game. Nothing worst when you are trying to cycle though mobs and you target a mob you haven't pull yet in the background of your camera. I think with that feature it might fix the problem we are having here.
    (0)

  7. #7
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    I'd love it if tab target sequence followed the 1-5 markers.
    (1)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  8. 01-22-2016 03:02 AM

  9. 01-22-2016 03:07 AM

  10. #8
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kirito_Grimking View Post
    How about this instead of auto select or some craziness like that. I would take a feature from FFXI which was tab target the closest enemy to you. I love that currently they doing have in the game. Nothing worst when you are trying to cycle though mobs and you target a mob you haven't pull yet in the background of your camera. I think with that feature it might fix the problem we are having here.
    Change your targeting filter to exclude unengaged enemies, only engaged/aggroing.

    As for easier enmity monitoring, just look at your enemy list, orange circle =aggro, triangle=losing aggro, yellow (I think) no aggro. In a two tank scenario typically only 1 tank is managing adds, t10,12 excluded
    (0)

  11. #9
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by repoe View Post
    Change your targeting filter to exclude unengaged enemies, only engaged/aggroing.

    As for easier enmity monitoring, just look at your enemy list, orange circle =aggro, triangle=losing aggro, yellow (I think) no aggro. In a two tank scenario typically only 1 tank is managing adds, t10,12 excluded
    Red is highest aggro.Yellow means closeish to gaining aggro, orangeish is about to lose aggro. Green is low aggro. Nothing is no enmity on anything.
    (0)
    Last edited by Rawrz; 01-22-2016 at 04:37 PM.

  12. #10
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    All you need to know is, if it ain't a bright ass flashing red circle, you don't have aggro. It's nothing to be technical about and is simple common sense.

    Quote Originally Posted by Jpec07 View Post
    I'd love it if tab target sequence followed the 1-5 markers.
    If you mean from the actual enmity list, yes yes that would be amazing.
    (0)

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